G'day all. Quoting Dan Piponi <[EMAIL PROTECTED]>:
> But I don't think that means there is no role for Haskell in > rendering. Examples of places I think Haskell could play a role are: > the shader language, [...] For the record, I've written 2.5 production shader compilers. The 0.5 was in Haskell. :-) Cheers, Andrew Bromage _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe