On Sat, 25 Aug 2007, Evan Laforge wrote:

Reaktor has a few limitations though.

1. It's virtually impossible to debug the thing! (I.e., if your synth
doesn't work... good luck working out why.)

2. It lacks looping capabilities. For example, you cannot build a
variable-size convolution block - only a fixed-size one. (If you want to
draw *a lot* of wires!) If you look through the standard library, you'll
find no end of instruments that use a "hack" of using voice polyphony to
crudely simulate looping... but it's not too hot.

Would be nice if I could build something in Haskell that overcomes
these. OTOH, does Haskell have any way to talk to the audio hardware?

...

To get this back to haskell, at the time I wondered if a more natural
implementation might be possible in haskell, seeing as it was more
naturally lazy.  Not sure how to implement the behaviours though
(which were simply macros around a let of *dynamic-something*).  I'm
sure people have done plenty of signal processing, and there's always
haskore... but what about a sound generation language like csound or
clm or nyquist?  It could fit in nicely below haskore.

I'm playing around with Haskore controlling signal synthesis implemented in pure Haskell for some time now:
 http://darcs.haskell.org/synthesizer/src/Haskore/Interface/Signal/
  It works, but it's still slow and hard to install.


This discussion is certainly also of interest for the haskell-art mailing list.
 http://lists.lurk.org/mailman/listinfo/haskell-art
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