Hi Gwern,
Shu-thing is great fun!
I think Monadius isn't compiling because most of the source files are
missing; you only have Main.hs in there.
Regards
Neil
On 4 Dec 2007, at 01:53, [EMAIL PROTECTED] wrote:
Hi everyone. With the permission of the authors, I'd like to
announce the release & upload to Hackage of two games written in
Haskell (you may've seen them mentioned here once or twice before):
*Monadius
*Shu-thing
They are both scrolling 2 dimensional arcade shooting games which
use 3D vector graphics. Shu-thing is a fairly simpler upwards
scrolling shooter with one level and geometric objects; Monadius is
a sort of clone/homage to the classic arcade game Gradius, and I
find it quite fun (although I have yet to beat it).
You can find screenshots and original here:
*<http://www.geocities.jp/takascience/index_en.html#haskell>
The Hackage pages:
*<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Monadius-0.9.20071203
>
*<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu-thing-1.0.20071203
>
--
They both have dependencies on GLUT, and it's definitely advisable
to have 3D acceleration enabled on your system. I've only tested
them with GHC 6.8.1 and up (where they work fine) on my Gentoo Linux
box.
You should be able to 'cabal install' Shu-thing, but Monadius
doesn't compile successfully for reasons I don't understand.
--
My changes to the programs in question are not terribly major -
largely Cabalizing them, formatting and making stylistic changes,
stomping most -Wall messages, and occasionally changing algorithms
or attempting to optimize them. In the case of Monadius, I removed
all the Windows-specific material (the audio files were apparently
copyright violations, so no big loss) and improved storage of replay
files.
I'd like to thank Takayuki Muranushi for answering my questions
about the code and giving permission to update them. I hereby
release all my changes into the public domain.
--
gwern
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