> $ cabal install OpenGL HOpenGL installs easily with cabal-install, but most HOpenGL examples and tutorials also use GLUT, which is not so painless on Windows. Luckily Conal Elliot just recently posted detailed instructions of how to do it:
http://netsuperbrain.com/blog/posts/freeglut-windows-hopengl-hglut/ -Greg On Sat, Nov 22, 2008 at 12:34 PM, Don Stewart <[EMAIL PROTECTED]> wrote: > ninegua: >> Hi everyone, >> >> It's sad to see the OpenGL binding being dropped from GHC binary >> installers starting from 6.10. Though this issue has been brought up >> and discussed before, I'm sure a lot of people who based their work on >> OpenGL would share the same sympathy. > > $ cabal install OpenGL > >> I'm not here to argue whether this decision by GHC dev team is right >> or wrong, but what's really causing the pain is that the OpenGL >> binding doesn't have its own binary installer for Windows, and >> compilation from source on this platform is non-trivial. I wouldn't >> recommend doing it for ordinary users. > >> So my question is, are we going to see a binary installer for OpenGL >> binding provided separately from either HOpenGL site, or Hackage? Or >> even the GHC installation page? > > This would be a job for the Windows distribution team to sort out. > Each other distro addresses the native packaging problem by developing > packages, and what is needed for a similar team for Windows, to provide > Windows packages. > > -- Don > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe > _______________________________________________ Haskell-Cafe mailing list [email protected] http://www.haskell.org/mailman/listinfo/haskell-cafe
