Ahn, Ki Yung wrote:
Andrew Coppin 쓴 글:
Then again, one day I sat down and tried to draw a diagram of the
essential concepts, techniques and syntax of Haskell and how they're
related... The result looked like alphabet soup! It's not clear how
you start to explain anything without immediately needing to explain
20 other things you just used to explain the first thing. (Somebody
commented "recursive tutorials for a recursive language". It was
meant as an insult, but I actually kinda like it...) Given that
that's the case, I'm not really sure that I could do any better than
the Three Kings, so maybe I should just shuffle off and keep my
comments to myself. :-/
If one needs introductory Haskell programming tutorial explaining
about the language concepts from first principles, then one should
read a textbook written for that purpose such as "Programming in
Haskell".
"Real World Haskell" is a collection of practical tips and know-hows
to get things done at work rather than a step-by-step Haskell
tutorial. And I believe that many other O'Reilly books are like that.
Quoting the introduction:
"What will you need to know before reading this book? We expect that you
already know how to program, but if you've never used a functional
language, that's fine."
Seems like it's intended to be useful to people who don't know any
Haskell at all. And indeed, the subject matter of the opening chapters
strongly reinforces this impression. Certainly this doesn't look like a
book aimed at Haskell experts who are just looking for tips on how to
solve "real world" problems. (Although no doubt the authors intended it
for their benefit as well.)
Unfortunately, the organisation isn't the clearest. But then, given that
I've yet to come up with anything better myself, we should probably
leave it at that...
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