The following code snippets is from xmonad:
-- Given a window, find the screen it is located on, and compute
-- the geometry of that window wrt. that screen.
floatLocation :: Window -> X (ScreenId, W.RationalRect)
--.......
rr <- snd `fmap` floatLocation w

Prelude> :i fmap
class Functor f where fmap :: (a -> b) -> f a -> f b

It seems it is different from the definition of fmap ?
sincerely!

2009-05-05 



z_axis 
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