2009/08/12 Dan Doel <dan.d...@gmail.com>: > On Wednesday 12 August 2009 10:12:14 am John A. De Goes wrote: > > I think the point is that a functional language with a > > built- in effect system that captures the nature of effects > > is pretty damn cool and eliminates a lot of boilerplate. > > It's definitely an interesting direction (possibly even the > right one in the long run), but it's not without its faults > currently (unless things have changed since I looked at it). > > For instance: what effects does disciple support? Mutation and > IO? What if I want non-determinism, or continuations, etc.? > How do I as a user add those effects to the effect system, and > specify how they should interact with the other effects? As > far as I know, there aren't yet any provisions for this, so > presumably you'll end up with effect system for effects > supported by the compiler, and monads for effects you're > writing yourself.
+1 -- Jason Dusek _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe