Peter Verswyvelen wrote:
Not at all, use it for whatever you want to :-)

I'm writing this code because I'm preparing to write a bunch of tutorials on FRP, and I first wanted to start with simple console based FRP, e.g. making a little text adventure game, where the input/choices of the user might be parsed ala parsec, using monadic style, applicative style, and arrows, and then doing the same with FRP frameworks like


This is a really bad place to start a FRP tutorial IMO.

The interface for 'interact' does not make any promises about the relative evaluation order of the input list / production order of the output list.

That's why you are having to play horrible tricks with seq to try to force the order to be what you want.

I don't think this is the basis of a robust system or a sensible tutorial.

Just my 2c.
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