Hi guys.
Last time I looked at the Win32 bindings, it covered a few basic file
I/O things (e.g., special access modes, file permissions, etc.),
registry editing, and that was about it. Yesterday I took another look,
and was pleasently surprised to find that GDI is now covered. Suffice it
to say, yesterday I wrote my very first ever program using the Win32 API
directly. (Who'd have thought Haskell would be the place to do that?)
This was complicated by a small glitch: Graphics.Win32.Window exposes
SendMessage() but does not expose PostMessage(). Kind of an important
difference there. Fortunately, it's not actually especially hard to fix
this deficiency. (Basically few the source code for the module, copy and
paste the line for SendMessage(), and edit it to say PostMessage(). The
type signature just happens to be identical.) Is there a reason why this
is missing to start with? What other functions are missing? (I didn't
see PostQuitMessage() anywhere...)
Still, 85 lines of code to make a working, native-looking Windows
program isn't too shabby, really... (Not that any sane person writes
nontrivial programs directly like this of course.)
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