gwern0: > On Mon, Sep 28, 2009 at 11:36 AM, selahaddin > <[email protected]> wrote: > > > > > > > > Lyndon Maydwell wrote: > >> > >>> src/Quaternion.hs:22:27 > >> > >> This would probably be the place to start. > >> > > > > Ok,I managed to get past the error like this: > > > > newMatrix ColumnMajor [realToFrac r00,realToFrac r01,realToFrac > > r02,realToFrac r03, > > realToFrac r10,realToFrac r11,realToFrac > > r12,realToFrac r13, > > realToFrac r20,realToFrac r21,realToFrac > > r22,realToFrac r23, > > realToFrac r30,realToFrac r31,realToFrac > > r32,realToFrac r33] > > > > So Quaternion.hs compiled fine,but now it gives error messages in another > > file. > > As far as I understand, this games code is incompatible with the new version > > of haskell opengl libraries. > > Am I right? > > A style note: it looks to me like it'd be better to write 'newMatrix > columnMajor $ map realToFrac $ [r1...' > > Did that get Frag compiling & working? If it did, perhaps you could > send in a patch to dons, who is the listed maintainer of frag.
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