On Sat, Mar 27, 2010 at 3:14 AM, Colin Paul Adams <[email protected]>wrote:
> Has anyone ever written a server in Haskell for managing live > game-playing (any game) across the internet? > I haven't yet, but I saw someone had a simple MUD-like game engine a few years ago. I don't know if Frag supports network play, but I would assume not. David Roundy (original author of Darcs) wrote something for bridge years ago, but I don't know if he wrote it in Haskell or if it's still available. If I had infinite free time it would be a fun project! Any particular reason why you're interested? Jason
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