On Sat, Mar 27, 2010 at 3:14 AM, Colin Paul Adams
<[email protected]>wrote:

> Has anyone ever written a server in Haskell for managing live
> game-playing (any game) across the internet?
>

I haven't yet, but I saw someone had a simple MUD-like game engine a few
years ago.  I don't know if Frag supports network play, but I would assume
not.  David Roundy (original author of Darcs) wrote something for bridge
years ago, but I don't know if he wrote it in Haskell or if it's still
available.

If I had infinite free time it would be a fun project!  Any particular
reason why you're interested?

Jason
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