Really? There are only 4 fundamental functions in Reactive? Seems simpler than I thought...
Thanks, btw, I've been looking quite a long time to simple reactive tutos. 2010/5/10 Tom Poliquin <[email protected]> > > On Monday 10 May 2010 00:08, Jean-Marie Gaillourdet wrote: > > >> We have created are a set of demos and tutorials for > >> FRP ("Conal reactive"). It consists of four demos: the simple furnace, > >> the human controlled furnace, the hybrid robot sim, and the FRP robot > sim. > > > since I never took the time to understand frp properly I thought it would > > be helpful to look at some examples. I was able to compile and run the > > first to programs after I managed to find out the dependencies. But I > > failed to compile third one. I just got the a compiler error with > > ghc-6.12.1 on Mac OS X 10.6, see below. > .... > .... > > .... No instance for (MatrixComponent Double) > .... > > .. and various other complaints about Doubles. > > Thanks Jean for trying the examples out! > > We'll look into this tomorrow. I think we are down rev a bit > in our OpenGL. > Our Doubles should be GLdoubles to make everybody > happy. We'll upload new code when fixed and let you know. > > Tom > > > On Monday 10 May 2010 00:08, Jean-Marie Gaillourdet wrote: > > Hi, > > > > since I never took the time to understand frp properly I thought it would > > be helpful to look at some examples. I was able to compile and run the > > first to programs after I managed to find out the dependencies. But I > > failed to compile third one. I just got the a compiler error with > > ghc-6.12.1 on Mac OS X 10.6, see below. > > > > Best regards, > > Jean > > > > leibniz:robot_sim jmg$ ./go > > Compiling Generator > > [1 of 2] Compiling Model ( Model.hs, Model.o ) > > [2 of 2] Compiling Main ( Main.hs, Main.o ) > > Linking main ... > > Compiling Player > > [1 of 5] Compiling ReadImage ( ReadImage.hs, ReadImage.o ) > > [2 of 5] Compiling Sprites ( Sprites.hs, Sprites.o ) > > [3 of 5] Compiling ViewSupport ( ViewSupport.hs, ViewSupport.o ) > > > > ViewSupport.hs:32:7: > > No instance for (MatrixComponent Double) > > arising from a use of `scale' at ViewSupport.hs:32:7-11 > > Possible fix: > > add an instance declaration for (MatrixComponent Double) > > In the expression: scale > > In the definition of `scal': scal = scale > > > > ViewSupport.hs:100:9: > > No instance for (NormalComponent Double) > > arising from a use of `normal' at ViewSupport.hs:100:9-33 > > Possible fix: > > add an instance declaration for (NormalComponent Double) > > In a stmt of a 'do' expression: normal (Normal3 nx ny nz) > > In the second argument of `($)', namely > > `do { normal (Normal3 nx ny nz); > > mapM_ > > (\ ((vx, vy, vz), tcoord) > > -> do { texCoord tcoord; > > .... }) > > (zip ([q0] ++ [q1] ++ [q2] ++ [q3]) ts) }' > > In the expression: > > renderPrimitive Quads > > $ do { normal (Normal3 nx ny nz); > > mapM_ > > (\ ((vx, vy, vz), tcoord) > > -> do { texCoord tcoord; > > .... }) > > (zip ([q0] ++ [q1] ++ [q2] ++ [q3]) ts) } > > > > ViewSupport.hs:102:18: > > No instance for (TexCoordComponent Double) > > arising from a use of `texCoord' at ViewSupport.hs:102:18-32 > > Possible fix: > > add an instance declaration for (TexCoordComponent Double) > > In a stmt of a 'do' expression: texCoord tcoord > > In the expression: > > do { texCoord tcoord; > > vertex $ Vertex3 vx vy vz } > > In the first argument of `mapM_', namely > > `(\ ((vx, vy, vz), tcoord) > > -> do { texCoord tcoord; > > vertex $ Vertex3 vx vy vz })' > > > > ViewSupport.hs:103:18: > > No instance for (VertexComponent Double) > > arising from a use of `vertex' at ViewSupport.hs:103:18-23 > > Possible fix: > > add an instance declaration for (VertexComponent Double) > > In the first argument of `($)', namely `vertex' > > In the expression: vertex $ Vertex3 vx vy vz > > In the expression: > > do { texCoord tcoord; > > vertex $ Vertex3 vx vy vz } > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe >
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