Thanks! It looks better now! PS: I actually knew about the oriented attribute, but I thought this might be something else. Anyway..
On 13 May 2010 09:23, Gleb Alexeyev <[email protected]> wrote: > Ozgur Akgun wrote: > >> Thanks for the answer. >> >> I see your point, that Ubigraph does some magic* to place vertices and >> edges. >> This makes me wonder, how they generate the binary tree demo: >> http://ubietylab.net/ubigraph/content/Demos/random_binary_tree.html >> Is there a way to disable this optimal graph layout determination process? >> >> Best, >> Ozgur >> >> > Ozgur, > I've just compared the way vacuum-ubigraph visualizes binary trees to the > random_binary_tree demo and found that I had missed an important edge > attribute called "oriented", it seems to produce the output you want. > > I hope to upload the new package version soon, meanwhile you can do the > following (assuming you use Linux): > > cabal unpack vacuum-ubigraph > patch -d vacuum-ubigraph-0.1.0.3/ -p 1 < vacuum-ubigraph-oriented.patch > cd vacuum-ubigraph-0.1.0.3 > cabal configure && cabal build && cabal install > > _______________________________________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/mailman/listinfo/haskell-cafe > > -- Ozgur Akgun
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