Looks interesting. One point: you seem to be using Read and Show typeclasses for serialisation. I think you would be better off using Binary, which is much more efficient.

Paul.

On 03/08/10 09:35, Frank Kupke wrote:
Hi,
DSTM is an implementation of a robust distributed Software Transactional Memory (STM) library for Haskell. Many real-life applications are distributed by nature. Concurrent applications may profit from robustness added by re-implementation as distributed applications. DSTM extends the STM abstraction to distributed systems and presents an implementation efficient enough to be used in soft real-time applications. Further, the implemented library is robust in itself, offering the application developer a high abstraction level to realize robustness, hence, significantly simplifying this, in general, complex task.
The DSTM package consists of the DSTM library, a name server application, and 
three sample distributed programs using the library. Provided are a simple 
Dining Philosophers, a Chat, and a soft real-time Bomberman game application. 
Distributed communication is transparent to the application programmer. The 
application designer uses a very simple name server mechanism to set up the 
system. The DSTM library includes the management of unavailable process nodes 
and provides the application with abstract error information thus facilitating 
the implementation of robust distributed application programs.
For usage please look into the documentation file: DSTMManual.pdf.

The package including the documentation can be found on:
http://hackage.haskell.org/package/DSTM-0.1.1

Best regards,
Frank Kupke


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