Hi Antoine, Thanks for your interest. On Sun, Oct 9, 2011 at 11:57 PM, Antoine Latter <[email protected]> wrote:
> > > interpret :: (CommandIO io, Map t) => Commands t io CommandResult > > > > What is the 'Commands' type? What is the 'Map' class? > > More details here : https://github.com/abailly/crete1941/blob/master/CommandsInterpreter.hs > This doesn't work because the API you want to provide makes it > possible to do wrong. > > Your class might be able to fit into WAI if each back-end provided a > single function: > > > execute :: (Command -> io CommandResult) -> io () > > This should make sense for console, Handle-based and HTTP. > > Am I on the right track? > Yes, sure. I actually think I over-engineered the whole thing and inverting the dependency might simplify a lot of things. The signature you provide is exactly what I was thinking about after posting my mail : simply a game-features focused request/response conversation wrapped by whatever I/O is needed. Arnaud
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