On Mon, Dec 5, 2011 at 6:09 AM, Yves Parès <limestr...@gmail.com> wrote:
> However the performance issues seem odd: text is based on bytestring. This is not the case. Text is based on ByteArray#, GHC internal type for blocks of bytes. The text package depends on the bytestring package because it allows you to encode/decode Text<->ByteString. -- Johan
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