On Mon, Dec 5, 2011 at 6:09 AM, Yves Parès <limestr...@gmail.com> wrote:

> However the performance issues seem odd: text is based on bytestring.


This is not the case. Text is based on ByteArray#, GHC internal type for
blocks of bytes. The text package depends on the bytestring package because
it allows you to encode/decode Text<->ByteString.

-- Johan
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