On 12-05-22 09:55 AM, Benjamin Ylvisaker wrote:
Has anyone ever worked on implementing something like this in Haskell?
http://www.cs.hmc.edu/~stone/papers/ocm-unpublished.pdf
The outline of the idea:
- Concurrent programming is really hard with the popular frameworks
today.
- For most purposes parallel programming is hard, in some part because
it requires concurrent programming. Of course there are attempts to do
non-concurrent parallel programming, but I hope it's not too
controversial to say that such frameworks are still on the fringe.
- Cooperative concurrency is way easier than preemptive concurrency
because between invocations of pause/yield/wait, sequential reasoning
works.
- Historically, cooperative concurrency only worked on a single
processors, because running threads in parallel would break the
atomicity of sequential blocks (between invocations of p/y/w).
- Researchers have been poring tons of effort into efficiently running
blocks of code atomically.
- Hey, we can do parallel cooperative multithreading!
The paper discusses implementations in Lua, C++ and C, but I think
Haskell could be an awesome substrate for such a framework. Has anyone
thought about this?
I have, which is why the monad-coroutine library comes with support
for running multiple coroutines in parallel, meaning that their steps
are run in parallel rather than interleaved. Unfortunately, I never
managed to extract any actual speedup out of this feature in my tests.
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