#12: OpenAL doesn't work on Windows (without some tinkering)
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Reporter:  refold  |       Owner:     
    Type:  defect  |      Status:  new
Priority:  major   |   Milestone:     
 Version:          |    Keywords:     
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 I managed to compile OpenAL on Windows (relatively straightforward), but
 had some trouble with building examples. It turned out that the library
 links to openal32.dll via stdcall instead of ccall. After editing the
 'configure' script by hand and rebuilding, the problem disappeared.

 This bug is [http://hackage.haskell.org/trac/ghc/ticket/1140 listed as
 fixed] in the upstream bug tracker, though.

 I also wonder why do Haskell's OpenAL bindings have to depend on OpenGL
 (the C library doesn't have this dependency).

-- 
Ticket URL: <http://trac.haskell.org/haskell-platform/ticket/12>
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