#12: OpenAL doesn't work on Windows (without some tinkering) -------------------+-------------------------------------------------------- Reporter: refold | Owner: Type: defect | Status: new Priority: major | Milestone: Version: | Keywords: -------------------+-------------------------------------------------------- I managed to compile OpenAL on Windows (relatively straightforward), but had some trouble with building examples. It turned out that the library links to openal32.dll via stdcall instead of ccall. After editing the 'configure' script by hand and rebuilding, the problem disappeared.
This bug is [http://hackage.haskell.org/trac/ghc/ticket/1140 listed as fixed] in the upstream bug tracker, though. I also wonder why do Haskell's OpenAL bindings have to depend on OpenGL (the C library doesn't have this dependency). -- Ticket URL: <http://trac.haskell.org/haskell-platform/ticket/12> haskell-platform <http://haskell.org/haskellwiki/Haskell_Platform> The Haskell Platform: a comprehensive and robust collection of Haskell libraries _______________________________________________ Haskell-platform mailing list Haskell-platform@projects.haskell.org http://projects.haskell.org/cgi-bin/mailman/listinfo/haskell-platform