#167: Proposal add: OpenGLRaw ------------------------------+--------------------------------------------- Reporter: guest | Owner: Type: enhancement | Status: new Priority: major | Milestone: Component: (none-specified) | Resolution: Keywords: | ------------------------------+---------------------------------------------
Comment(by guest): Actually, I take back what I said about OpenGL not supporting VBOs and shaders. They just have really weird names. I'd still prefer the OpenGLRaw library as you can actually figure out the mapping between Haskell and opengl api more easily. -- Ticket URL: <http://trac.haskell.org/haskell-platform/ticket/167#comment:1> haskell-platform <http://trac.haskell.org/haskell-platform> The Haskell Platform: a comprehensive and robust collection of Haskell libraries _______________________________________________ Haskell-platform mailing list Haskell-platform@projects.haskell.org http://projects.haskell.org/cgi-bin/mailman/listinfo/haskell-platform