I am pleased to announce an experimental release of Haven, a library for scalable vector graphics in Haskell.
Haven provides a wealth of features, including: - Data types for common geometric shapes such as rectangles, ellipses and Bezier curves. - Composition of arbitrary shapes from sequences of straight and curved segments. - Intersection tests and bounds calculations on shapes. - Cropping of any image by any shape. - Affine transformations on images and paths. - Calculation of precise rectangular bounds of shapes and images. - High quality, anti-aliased rendering. - Scalable outline fonts. - Smooth blending of colors (gradients) - Alpha blending (transparency). - Fine-grained control of stroke width, join rules and end caps. - Constructive Area Geometry (CAG) for composing shapes using simple set-theoretic operations. Haven presents a purely functional API, but is implemented using the Java2D renderer. For more information on Haven, including examples and download instructions, please visit the haven web page at: http://www.haskell.org/haven Please send suggestions and bug reports to: [EMAIL PROTECTED] Enjoy! -------- News: Release 1.1 (03-March-2002): * Substantial improvements to configuration and build process. Unified Makefile structure for Linux and Windows using Cygwin and GNU make. -- Antony Courtney Grad. Student, Dept. of Computer Science, Yale University [EMAIL PROTECTED] http://www.apocalypse.org/pub/u/antony _______________________________________________ Haskell mailing list [EMAIL PROTECTED] http://www.haskell.org/mailman/listinfo/haskell