hs-plugins works on unix and windows :) -- Don
joelr1: > Simon, > > It appears that hs-plugins supports this functionality. I don't care > if its bundles or shared libraries so long as I can use Haskell as a > DSL in some other program (game engine is what I had in mind). hs- > plugins appears to allow this, unless you are telling me it only > works on Windows :-). > > Joel > > On Oct 5, 2005, at 5:09 PM, Simon Marlow wrote: > > >It currently isn't possible to build a Unix-style .so from Haskell > >code > >using GHC, although there is work in this direction (PIC and shared > >libraries are supported on MacOS X, and other platforms are in > >progress). > > -- > http://wagerlabs.com/idealab > > > > > > _______________________________________________ > Haskell mailing list > Haskell@haskell.org > http://www.haskell.org/mailman/listinfo/haskell _______________________________________________ Haskell mailing list Haskell@haskell.org http://www.haskell.org/mailman/listinfo/haskell