Areal distortion is a measure of how much stretching/compression was done
during a surface registration, and that filename suggests it is for the
freesurfer registration.  I don't think we store per-voxel gray matter
volume in any file.

Tim


On Tue, Dec 1, 2015 at 11:05 PM, peipei_xiao <[email protected]> wrote:

> hi,
>
> I have two questions need help!
>
> Question 1: What's the meaning of *
> .ArealDistortion_FS.32k_fs_LR.dscalar.nii file?
>
> Question 2: Which *.dscalar.nii file I can get each voxel's grey matter
> volume?
>
>
>
>
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