Have any of you tried converting ANTs warps to FSL format? I tried doing it
with c3d_affine_tool -ras2fsl option, but I wasn't not successful with it.
I ended up with an error:
terminate called after throwing an instance of 'char const*'
Aborted (core dumped)
I actually would like to convert the nonlinear warps. If there's a tool
that any of you have used to do that, please let me know. I tried using the
workbench command, convert-warpfield, to convert from world to fnirt
format. The command worked, but when I used the warp to do the
registration, the output didn't look like it actually worked. Any help is
Thanks and Regards,
If you have the willpower to do things nothing will be against you!
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