Hello

I would like to ask what is the underlying method employed for computing 
geodesic distances in the -surface-geodesic-distance Workbench command. 
Is it simply a Dijkstra approximation? or something more sophisticated 
like the exact algorithm of [1]?

I have had a quick look at the code and I found methods like "dijkstra" 
and "aStar", but I quickly realised that is probably better to ask here :)

Thank you very much!

[1] MITCHELL, J.S.B.,MOUNT, D.M., AND PAPADIMITRIOU, C. H. 1987. The 
discrete geodesic problem. SIAM J. of Computing 16(4), 647–668.

-- 
Stefan Pszczolkowski P. Ph.D.
Research Fellow

Radiological Sciences
Division of Clinical Neuroscience
Room B115-117, School of Medicine
University of Nottingham
Queen's Medical Centre, Derby Road
Nottingham
NG7 2UH
Tel: 44 (0) 115 748 4389
Website: https://stefanpsz.github.io/




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