Yngve,
especially if the number of particles might change over time, using 1D
arrays might be more appropriate, possibly combined with index lookup
arrays
that allows to identify particles at T0 to T1 and nice versa. I'm using
such a 1D layout for particles and particle trajectories as part of my
F5 library, here is a coding example on how to write particle positions
with some fields given on them (it's all HDF5-based):
http://svn.origo.ethz.ch/wsvn/f5/doc/Particles_8c-example.html
It's inefficient only very few particles because the overhead on
the metadata structure is then more prominent, but for millions
of particles that would be well. I haven't tried this structure yet
with a million timesteps, which would lead to a million groups then.
I would assume HDF5 is able to handle such a situation well, but
it could make sense to bundle groups of similar timesteps hierarchically,
too.
Werner
On Wed, 16 Mar 2011 08:29:27 -0500, Yngve Inntjore Levinsen
<[email protected]> wrote:
Yes of course Francesc, I was thinking float = half of 64bit instead of
4x 8bit :)
I was thinking that it might be beneficial to keep the size in powers of
2, so that is why I chose 1024 and not 1000. I keep it as a variable so
I can easily change it.
Werner, I was thinking that I should eventually move to a sequence of 1D
arrays, but it requires slightly more rewriting. The number of lines I
have to write depends on whether or not the particle is still alive. I
am starting out with an equal amount of particles, but have no means to
know if I need to write the position of a given particle 0 times or one
million times. Typically I have something like 1 million timesteps, but
I do not write down trajectories all the time (when is dependent on the
Monte Carlo so no way to know in advance)
Ideally I would've written all analysis into the code itself so I didn't
have to write the trajectories all the time (I have not made this
choice!), but that requires too much work for me to handle at the
moment. Using HDF5 will reduce the storage space needed by about a
factor 6 from my estimates, improve precision, and significantly reduce
CPU hours needed as well. This is already a great improvement!
Cheers,
Yngve
On Wednesday 16 March 2011 02:09:36 PM Werner Benger wrote:
Hi,
what's the reason for using a 2D extendable dataset instead of a
sequence
of 1D arrays
in a group, using one group per time step? How many particles and time
steps do you
have typically? I assume in your case the number of particles is
constant
over time?
Cheers,
Werner
On Wed, 16 Mar 2011 03:52:10 -0500, Yngve Inntjore Levinsen
<[email protected]> wrote:
> Dear hierarchical people,
>
> I have currently converted a piece of code from using a simple ascii
> format for output into using HDF5. What the code does is at every
> iteration dumping some information about particle
> energy/trajectory/position to the ascii file (this is a particle
> tracking code).
>
> Initially I then did the same with the HDF5 library, having a
unlimited
> row dimension in a 2D array and using h5extend_f to extend by one
> element each time and writing a hyperslab of one row to the file. As
> some (perhaps most) of you might have guessed or know already, this
was
> a rather bad idea. The file (without compression) was about the same
> size as the ascii file (but obviously with higher precision), and
> reading the file in subsequent analysis was at least an order of
> magnitude slower.
>
> I then realized that I probably needed to write less frequently and
> rather keeping a semi-large hyperslab in memory. I chose a hyperslab
of
> 1000 rows, but otherwise using the same procedure. This seems to be
both
> fast and with compression creating quite a bit smaller file. I tried
> even larger slabs, but did not see any speed improvement in my initial
> testing
>
> My question really was just if there are some recommended ways to do
> this? I would imagine I am not the first that want to use HDF5 in this
> way, dumping some data at every iteration of a given simulation,
without
> having to keep it all in memory until the end?
>
> Thanks for all explanations/suggestions/experiences related to this
> problem you can provide me so I can make the best design choices in my
> program! :)
>
> Cheers,
> Yngve
--
___________________________________________________________________________
Dr. Werner Benger Visualization Research
Laboratory for Creative Arts and Technology (LCAT)
Center for Computation & Technology at Louisiana State University (CCT/LSU)
211 Johnston Hall, Baton Rouge, Louisiana 70803
Tel.: +1 225 578 4809 Fax.: +1 225 578-5362
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