No, you dont need to use the C++ skeleton. Just put an extern "C"
declaration at the beggining of your parser file (.y file) e.g.,
extern "C"
{
int yyparse ( void );
int yylex ( void );
int yywrap ();
void yyerror ( char* );
}
satya.
--
Work expands to fill the time available for its completion (Parkison's law).
http://cs.uic.edu/~spopuri
On 12/11/06, Michel Meynard <[EMAIL PROTECTED]> wrote:
Hello
i want to write a parser with bison using some containers from STL but i
don't need an oriented objet parser : yyparse() is sufficient for me !
Have i to use skeleton and all the C++ stuff of bison manual ?
--
Cordialement, Michel Meynard.
----------------------------------------
Michel Meynard (e-mail : [EMAIL PROTECTED])
161, rue ada
34392 Montpellier Cedex 5
France
tel. : (33) 04 67 41 85 40 fax : (33) 04 67 41 85 00
web : www.lirmm.fr/~meynard
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