On Thu, 30 Aug 2007, Andrew Makhorin wrote:
To make glpk thread-safe you need to provide two platform-specific
routines lib_set_ptr and lib_get_ptr (see src/glplib03.c). By default
these routines store a pointer in the static memory, and currently
only a version for the windows dll is implemented.
How hard is it to make a parallel version of GLPK at the moment? It seems like the new functionality in 4.20 and 4.21 may be directed towards that? Are there any plans to provide a parallel GLPK?

(Naturally, it is hard to make an efficient one, but let's say a parallel MILP solver which uses different branching rules in different threads.)

/Oscar


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