> Im using GLPK to solve tons of transportation problems in parallel
> with a distributed shared memory system.
> But sometimes the application exits with Segmentation Fault.

> Could it be that GLPK is doing some nusty things, that is writing IN
> memory blocks that I had reserved with malloc, or killing threads of the
> distributed shared system?

Glpk is *not* thread safe, so calling glpk api routines from different
threads may cause addressing/segmentation error.




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