Heinrich,

> We really should always enable multithreading.
> 
> 1) Enabling thread local storage makes no difference to single threaded
> applications. So there is no reason to disable it.
> 
> 2) A user has no chance to know if his DLL was compiled for
> multithreading or not until his program fails. And he will not
> understand why.
> 
> 3) As David already pointed out distributions will not create multiple
> versions of the library so their users simply will be lost.
> 
> 4) There even isn't any documentation provided about this hidden switch.
> 

I don't mind. The only reason was to see how this option will work,
because glpk is not designed for multi-threaded environments. Okay, 
I will add the test to configure.ac provided by Chris two weeks ago.


Andrew Makhorin


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