hi
im having a problem with making a handshake between client and server
the problem is that my client seems to "think" it is really a server,
because instead of sending a client hello. it does a receive when initiating
the handshake (i checked with strace)
could someone have a look at this snippet and tell me why this client might
think it is a server:
if (gnutls_init(&session, GNUTLS_CLIENT) != 0) {
return E_GNUTLS_INIT;
}
if (gnutls_set_default_priority(session) != 0) {
return E_GNUTLS_SET_DEFAULT_PRIORITY;
}
if (gnutls_kx_set_priority(session, (const int[]) {GNUTLS_KX_DHE_PSK,
0})) {
return E_GNUTLS_KX_SET_PRIORITY;
}
if (gnutls_credentials_set (session, GNUTLS_CRD_PSK, psk_cred) != 0) {
return E_GNUTLS_CREDENTIALS_SET;
}
gnutls_transport_set_ptr(session, (gnutls_transport_ptr_t) sockfd);
printf("BEFORE
HANDSHAKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
if (gnutls_handshake(session) < 0) {
return E_HANDSHAKE;
}
printf("AFTER
HANDSHAKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
return E_SUCCESS;
when i execute this, I get the message "BEFORE
HANDSHAKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!", and then my
client blocks!
many thanks
martin
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