Paul Pluzhnikov wrote:
The program crashes because (as can be seen in your "info shared"
output), libGL.so.1 is loaded before your dso.so, and because it
*defines* a (non-writable) .text symbol glActiveStencilFaceEXT().
[...]

I still have to ponder a bit about this, but your answer has been very clear and instructive.

Paul, a thousand thanks to you!!

Best,
Carsten



--
Ca3D - Engine    http://www.Ca3D-Engine.de
Carsten Fuchs    http://www.Ca3D-Engine.de/c_Carsten.php
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