I have a program compiled with g++ 4.1.3 on Ubuntu 7.10. I frequently
get std::bad_alloc exceptions from new when trying to allocate a
couple of thousand objects of around 160 bytes each. According to top,
my program uses about 30 MB of memory when I get the exception, and
there is 1 GB of memory available. Can someone explain why I get a
bad_alloc under such circumstances?
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