On Dec 20, 8:04 pm, nyiotis <nikos.yio...@gmail.com> wrote: > greetings! > > I am trying to build research code written in (templated) c++, size > is > approximately ~15K lines. > the code was never been tested on a mac, not to mention snow leopard. > I have the guarantee that it compiles + builds for win + linux. > Project was a collaborative effort and unfortunately > I am stuck without a makefile =P and with the ugly *.vcproj file. > > Note that I did not use an automated ruby script I found for > the translation of *.vcproj to makefile, since the script only > handled > the basics -> no pre/post-build steps or file-specific flags are > included; > instead, I translated from scratch to CMakelists and then converted to > makefile. > not that tricky as it sounds.. > So, assuming the problem is w/ the makefile, why do I have a clean > makefile during the configuration/generation steps? > Note that I choose to generate Unix makefile, not an xcode project. > > So I 've successfully translated the *.vcproj file into a makefile, > fixed > a few issues, linked to external libs, but the build w/ make fails and > I get > > i686-apple-darwin10-g++-4.2.1: g++: No such file or directory > make[2]: *** [CMakeFiles/.../.../...cpp.o] Error 1 > make[1]: *** [CMakeFiles/.../.../all] Error 2 > make: *** [all] Error 2 > > which, honestly, I don't remember seeing before -> complaining about g > ++ > I mean and not missing file or dir. Note that g++ *is* in place, I can > successfully compile other programs. > I am stuck a few hours now and I suspect (or better hope) that the > problem is sth similar to the typical 32-bit/64-bit problem in mac > ports. > I tried w/ -arch i386 -m32 flags without any luck, so I 'd love to > hear any thoughts, ideas.. > > I guess there are parts of the code need to be re-written especially > for OS X SL, > but I cannot figure out the problem since the failing error is not > descriptive enough > > When I build a xcodeproj (with g++ flag -arch i386), I get: > > lipo: can't figure out the architecture type of: /var/folders/9b/ > 9b2CWG5gHvCi5hawjO4o5E+++TI/-Tmp-//ccXHDX6t.out > Command /Developer/usr/bin/gcc-4.2 failed with exit code 1 > > When I build a xcodeproj (with g++ flag -arch x86_64), I get: > > setenv LANG en_US.US-ASCII > /Developer/usr/bin/gcc-4.2 -x c++ -arch x86_64 -fmessage-length=0 - > pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -mdynamic-no- > pic > -DCMAKE_INTDIR="Debug" -isysroot /Developer/SDKs/MacOSX10.6.sdk - > mmacosx-version-min=10.6 -gdwarf-2 -Wmost -Wno-four-char-constants - > Wno-unknown-pragmas //... ... > i686-apple-darwin10-gcc-4.2.1: g++: No such file or directory > Command /Developer/usr/bin/gcc-4.2 failed with exit code 1 > > all cryptic to me.. > > Finally, although developing on a mac, I do not use Cocoa(/xcode) > that uses otool to find any required shared libraries. So from the > command line > I don't have to care about otool and instead use the ldd > > thanks for any help! > > ps. note that I am building from command line without xcode > and the -pedantic flag I use is not the reason of the failure
Okay, it turns that a setenv command in my .profile caused all this trouble (I am using bash) together w/ a system-specific command in the CMakeLists. issue *almost* resolved _______________________________________________ help-gplusplus mailing list help-gplusplus@gnu.org http://lists.gnu.org/mailman/listinfo/help-gplusplus