At Fri, 1 Dec 2006 03:38:06 -0800 (PST),
Paulo Jabardo wrote:
> I still have not implemented the error estimates. I tried to look at
> the code used to compute Legendre polynomials but I couldn't figure
> where did the error come from. Apparently it is related to the
> number of floating point operations. Does any one have any hints or
> references on that that I could use?

Which function were you looking at - gsl_sf_legendre_Pl_e?

-- 
Brian Gough



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