On 16/07/07, Gordan Bobic <[EMAIL PROTECTED]> wrote:
Is there a sensible way to make GSL use floats instad of doubles
internally at compile time? This may sound like a strange idea, but I am
asking becaue of performance reasons.

No, because some GSL functions explicitly expect a certain level of precision.

Some functions, in my experience most, are already compiled by default
to several levels of precision. See section 2.9 of the GSL manual:

    
http://www.network-theory.co.uk/docs/gslref/Supportfordifferentnumerictypes.html

HTH,
- Jordi G. H.


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