At Thu, 21 Feb 2008 23:42:28 +0000,
Daniel J Farrell wrote:
> A first attempt at adding bilinear interpolation to GSL, please find  
> here (http://www.boyfarrell.com/forums/gsl/gsl_interp2d-0.1.zip). I  
> have simply followed the discussion of bilinear interpolation at  
> wikipedia (http://en.wikipedia.org/wiki/Bilinear_interpolation). I  
> haven't tried to follow the GSL style as I found it a bit hard to get  
> my head around the the way GSL uses function pointers... (I'm not use  
> to them).
> 
> Does anybody want to help me integrate this into GSL?

I'm really busy right now but I will give you some help after I have made the 
1.11 release.

-- 
Brian Gough


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