Just forward the email. Since I have found the reason why my building of the project is failed. This is totally due to my own carelessness.
-----邮件原件----- 发件人: Cheng Li [mailto:[email protected]] 发送时间: 2012年7月7日 23:46 收件人: 'Brian Gladman' 主题: 答复: 答复: [Help-gsl] install GSL on windows/Visual Studio Hi Brian, I have found the reason. It is my fault. I have just click on "build solution" then the error occours. As I read the guide more carefully, I get to know that I should build gsldefs and gslhdrs first. When I build the project in the right order, there is no error any more. Thank you for your reply. Regards Cheng -----邮件原件----- 发件人: Brian Gladman [mailto:[email protected]] 发送时间: 2012年7月7日 18:12 收件人: Cheng Li 主题: Re: 答复: [Help-gsl] install GSL on windows/Visual Studio On Sat, 7 Jul 2012 17:52:25 +0800 "Cheng Li" <[email protected]> wrote: > Hi Brian, > > I have download your VC10 build and the GSL-1.15 library. I follow the > steps which was described in the file gsl.vc10.readme. After trying to > build the lib on my own machine, I encounter the following > error: Error 1 error C1083: Cannot open include file: > 'gsl/gsl_math.h': No such file or > directory D:\dev\gsl-1.15\cblas\caxpy.c 1 > 1 cblaslib > > I checked the files under the gsl folder. There is no file called > gsl_math.h. Is there something wrong with that? Hi Cheng, It is important that you build gslhdrs BEFORE ypu build gsl - did you do this? The gslhdrs program collects all the gsl headers, modifies them and puts the result in the directory gsl within the directory in which you have put the gsl code. So after you build gslhdrs, you should check that the gsl directory exists and contains the gsl header files. Your directories should be: GSL root build.vc10 gsl lots of other gsl directories Is this what you have? If so, what is in the gsl directory? Brian
