Dear all,

I found the following problem which I think is a bug on the construction of
B-spline basis from non uniform breakpts

The constructor:

gsl_bspline_knot(gsl_vector * breakpts, gsl_bspline_workspace *bw)

does not  *always* check correctly for increasing values in the supplied
break points vector breakpts. Specifically (sometimes) it runs with no
warning, and gives values for B-spline basis that are inconsistent (e.g.
negative values for the basis functions B_i(x)).

I  attach:
a) A plot of the calculated B-spline basis B_i(x) that were created for a
knot vector with non increasing values.
b) A program that demonstrates this. Specifically, I have two choices of
breakpoints, one that the program compiles and runs and produces
inconsistent results, and another that the program exits on run time,
complaining for non increasing order of knot vector.

GSL version 1.16
Operating system: Ubuntu 12.04 LTS
Compiler version: g++ 4.7.3
File compiled with command:
g++ -std=c++11 test_bspline_order.cpp -o test_bspline_order.xxx -lgsl
-lgslcblas

Thank you all for the great help you provide.

All the best,
Foivos
#include <iostream>
#include <cstdlib>
#include <cstdio>

#include <vector> 



#include <gsl/gsl_math.h>
#include <gsl/gsl_bspline.h> // Contains definitions for B_Splines based on GSL.
using namespace std;

int main(){


	
	double xmin=0.0, xmax=15.0;
	
	//vector<double> breakpts  {0.0,1.0,2.,3.,4.,5.,6.,7., xmax,8.,9.,10.,11.}; // With this compiles/runs 
	
	vector<double> breakpts  {0.0, 5. , 1.0,2.,3.,4.,5.,6.,7.,xmax,8.,9., 3,10.,11.}; // With this crashes due to non increasing order

	size_t k=5;

	gsl_vector * gsl_breakpts = gsl_vector_alloc(breakpts.size());
	for(size_t i=0; i<breakpts.size(); i++)
		gsl_vector_set(gsl_breakpts,i,breakpts[i]);

	size_t nbreak  = breakpts.size();
	size_t ncoeffs = nbreak + k - 2; 
	gsl_bspline_workspace *bw = gsl_bspline_alloc(k,nbreak);
	gsl_vector * B = gsl_vector_alloc(ncoeffs);

	// gsl_bspline_knots_uniform(xmin, xmax, bw); // Works perfect 
	   gsl_bspline_knots(gsl_breakpts,bw); // With this, does not always recognise non increasing order of breakpoints. 

	for(double xi=xmin; xi<xmax; xi +=0.01)
		{
		cout<< xi<< " ";
		gsl_bspline_eval(xi, B, bw);
		for(size_t j=0; j<ncoeffs;j++)
			cout<< gsl_vector_get(B,j)<< " ";
		cout<<endl;
		}



	
	gsl_vector_free(gsl_breakpts);
	gsl_vector_free(B);
	gsl_bspline_free(bw);

/*
	bspline_basis * mybasis = new bspline_basis(breakpts,k);
	for(double x=0.0; x<7.;x+=0.01)
		{
		cout<<x<< " ";
		for(size_t i=0; i< mybasis->get_ncoeffs(); i++)
			cout<<mybasis->get_Bix(i,x)<<" ";
		cout<<endl;
		}

	delete mybasis;
-*/


}

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