Corrected parameter type mismatches and typos. Please see attached.
Regards,
Brad Watson
"======================================================================
|
| newt c wrapper
|
|
======================================================================"
"======================================================================
|
| Copyright 2006 Free Software Foundation, Inc.
| Written by Brad Watson
|
| This file is part of GNU Smalltalk.
|
| GNU Smalltalk is free software; you can redistribute it and/or modify it
| under the terms of the GNU General Public License as published by the Free
| Software Foundation; either version 2, or (at your option) any later version.
|
| GNU Smalltalk is distributed in the hope that it will be useful, but WITHOUT
| ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
| FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
| details.
|
| You should have received a copy of the GNU General Public License along with
| GNU Smalltalk; see the file COPYING. If not, write to the Free Software
| Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
======================================================================"
"======================================================================
|
| Notes: implemented without callbacks. See the newt man pages
| for a description of the wrapped newt library functions.
|
======================================================================"
Object subclass: #Newt
instanceVariableNames: ''
classVariableNames: 'StdScreen'
poolDictionaries: ''
category: 'Newt Wrapper'!
DLD addLibrary: 'libnewt'!
!Newt class methodsFor: 'Constants'!
anchorBottom
"#define NEWT_ANCHOR_BOTTOM (1 << 3)"
^16r0008!
anchorLeft
"#define NEWT_ANCHOR_LEFT (1 << 0)"
^16r0001!
anchorRight
"#define NEWT_ANCHOR_RIGHT (1 << 1)"
^16r0002!
anchorTop
"#define NEWT_ANCHOR_TOP (1 << 2)"
^16r0004!
checkBoxTreeCollapsed
"#define NEWT_CHECKBOXTREE_COLLAPSED '\0'"
^Char asciiValue: 0!
checkBoxTreeExpanded
"#define NEWT_CHECKBOXTREE_EXPANDED '\1'"
^Char asciiValue: 1!
checkBoxTreeHideBox
"#define NEWT_CHECKBOXTREE_HIDE_BOX (1 << 13)"
^8192!
checkBoxTreeSelected
"#define NEWT_CHECKBOXTREE_SELECTED '*'"
^$*!
checkBoxTreeUnselectable
"#define NEWT_CHECKBOXTREE_UNSELECTABLE (1 << 12)"
^4096!
checkBoxTreeUnselected
"#define NEWT_CHECKBOXTREE_UNSELECTED ' '"
^Char space!
colorSetActButton
"#define NEWT_COLORSET_ACTBUTTON 8"
^8!
colorSetActCheckBox
"#define NEWT_COLORSET_ACTCHECKBOX 10"
^10!
colorSetActListbox
"#define NEWT_COLORSET_ACTLISTBOX 14"
^14!
colorSetActSelListBox
"#define NEWT_COLORSET_ACTSELLISTBOX 23"
^23!
colorSetActTextBox
"#define NEWT_COLORSET_ACTTEXTBOX 16"
^16!
colorSetBorder
"#define NEWT_COLORSET_BORDER 3"
^3!
colorSetButton
"#define NEWT_COLORSET_BUTTON 7"
^7!
colorSetCheckBox
"#define NEWT_COLORSET_CHECKBOX 9"
^9!
colorSetCompactButton
"#define NEWT_COLORSET_COMPACTBUTTON 22"
^22!
colorSetDisEntry
"#define NEWT_COLORSET_DISENTRY 21"
^21!
colorSetEmptyScale
"#define NEWT_COLORSET_EMPTYSCALE 19"
^19!
colorSetEntry
"#define NEWT_COLORSET_ENTRY 11"
^11!
colorSetFullScale
"#define NEWT_COLORSET_FULLSCALE 20"
^20!
colorSetHelpLine
"#define NEWT_COLORSET_HELPLINE 17"
^17!
colorSetLabel
"#define NEWT_COLORSET_LABEL 12"
^12!
colorSetListBox
"#define NEWT_COLORSET_LISTBOX 13"
^13!
colorSetRoot
"#define NEWT_COLORSET_ROOT 2"
^2!
colorSetRootText
"#define NEWT_COLORSET_ROOTTEXT 18"
^18!
colorSetSelListBox
"#define NEWT_COLORSET_SELLISTBOX 24"
^24!
colorSetShadow
"#define NEWT_COLORSET_SHADOW 5"
^5!
colorSetTextBox
"#define NEWT_COLORSET_TEXTBOX 15"
^15!
colorSetTitle
"#define NEWT_COLORSET_TITLE 6"
^6!
colorSetWindow
"#define NEWT_COLORSET_WINDOW 4"
^4!
entryDisabled
"#define NEWT_ENTRY_DISABLED NEWT_FLAG_DISABLED"
^self flagDisabled!
entryHidden
"#define NEWT_ENTRY_HIDDEN NEWT_FLAG_HIDDEN"
^self flagHidden!
entryReturnExit
"#define NEWT_ENTRY_RETURNEXIT NEWT_FLAG_RETURNEXIT"
^self flagReturnExit!
entryScroll
"#define NEWT_ENTRY_SCROLL NEWT_FLAG_SCROLL"
^self flagScroll!
fdRead
"#define NEWT_FD_READ (1 << 0)"
^1!
fdWrite
"#define NEWT_FD_WRITE (1 << 1)"
^2!
fdExcept
"#define NEWT_FD_EXCEPT (1 << 2)"
^4!
flagBorder
"#define NEWT_FLAG_BORDER (1 << 5)"
^32!
flagCheckBox
"#define NEWT_FLAG_CHECKBOX (1 << 10)"
^1024!
flagDisabled
"#define NEWT_FLAG_DISABLED (1 << 3)"
^8!
flagHidden
"#define NEWT_FLAG_HIDDEN (1 << 1)"
^2!
flagMultiple
"#define NEWT_FLAG_MULTIPLE (1 << 8)"
^256!
flagNoF12
"#define NEWT_FLAG_NOF12 (1 << 7)"
^128!
flagPassword
"#define NEWT_FLAG_PASSWORD (1 << 11)"
^2048!
flagReturnExit
"#define NEWT_FLAG_RETURNEXIT (1 << 0)"
^1!
flagSelected
"#define NEWT_FLAG_SELECTED (1 << 9)"
^512!
flagScroll
"#define NEWT_FLAG_SCROLL (1 << 2)"
^4!
flagShowCursor
"#define NEWT_FLAG_SHOWCURSOR (1 << 12)"
^4096!
flagWrap
"#define NEWT_FLAG_WRAP (1 << 6)"
^64!
formNoF12
"#define NEWT_FORM_NOF12 NEWT_FLAG_NOF12"
^self flagNoF12!
gridFlagGrowX
"#define NEWT_GRID_FLAG_GROWX (1 << 0)"
^16r0001!
gridFlagGrowY
"#define NEWT_GRID_FLAG_GROWY (1 << 1)"
^16r0002!
keyBkSpc
"#define NEWT_KEY_BKSPC NEWT_KEY_EXTRA_BASE + 6"
^self keyExtraBase + 6!
keyDelete
"#define NEWT_KEY_DELETE NEWT_KEY_EXTRA_BASE + 7"
^self keyExtraBase + 7!
keyDown
"#define NEWT_KEY_DOWN NEWT_KEY_EXTRA_BASE + 2"
^self keyExtraBase + 2!
keyEnd
"#define NEWT_KEY_END NEWT_KEY_EXTRA_BASE + 9"
^self keyExtraBase + 9!
keyEnter
^Char lf!
keyEscape
^Char asciiValue: 27!
keyExtraBase
"#define NEWT_KEY_EXTRA_BASE 0x8000"
^16r8000!
keyF1
"#define NEWT_KEY_F1 NEWT_KEY_EXTRA_BASE + 101"
^self keyExtraBase + 101!
keyF2
"#define NEWT_KEY_F2 NEWT_KEY_EXTRA_BASE + 102"
^self keyExtraBase + 102!
keyF3
"#define NEWT_KEY_F3 NEWT_KEY_EXTRA_BASE + 103"
^self keyExtraBase + 103!
keyF4
"#define NEWT_KEY_F4 NEWT_KEY_EXTRA_BASE + 104"
^self keyExtraBase + 104!
keyF5
"#define NEWT_KEY_F5 NEWT_KEY_EXTRA_BASE + 105"
^self keyExtraBase + 105!
keyF6
"#define NEWT_KEY_F6 NEWT_KEY_EXTRA_BASE + 106"
^self keyExtraBase + 106!
keyF7
"#define NEWT_KEY_F7 NEWT_KEY_EXTRA_BASE + 107"
^self keyExtraBase + 107!
keyF8
"#define NEWT_KEY_F8 NEWT_KEY_EXTRA_BASE + 108"
^self keyExtraBase + 108!
keyF9
"#define NEWT_KEY_F9 NEWT_KEY_EXTRA_BASE + 109"
^self keyExtraBase + 109!
keyF10
"#define NEWT_KEY_F10 NEWT_KEY_EXTRA_BASE + 110"
^self keyExtraBase + 110!
keyF11
"#define NEWT_KEY_F11 NEWT_KEY_EXTRA_BASE + 111"
^self keyExtraBase + 111!
keyF12
"#define NEWT_KEY_F12 NEWT_KEY_EXTRA_BASE + 112"
^self keyExtraBase + 112!
keyHome
"#define NEWT_KEY_HOME NEWT_KEY_EXTRA_BASE + 8"
^self keyExtraBase + 8!
keyInsert
"#define NEWT_KEY_INSERT NEWT_KEY_EXTRA_BASE + 13"
^self keyExtraBase + 13!
keyLeft
"#define NEWT_KEY_LEFT NEWT_KEY_EXTRA_BASE + 4"
^self keyExtraBase + 4!
keyResize
"#define NEWT_KEY_RESIZE NEWT_KEY_EXTRA_BASE + 113"
^self keyExtraBase + 113!
keyRight
"#define NEWT_KEY_RIGHT NEWT_KEY_EXTRA_BASE + 5"
^self keyExtraBase + 5!
keyReturn
"#define NEWT_KEY_RETURN NEWT_KEY_ENTER"
^self keyEnter!
keyPgup
"#define NEWT_KEY_PGUP NEWT_KEY_EXTRA_BASE + 11"
^self keyExtraBase + 12!
keyPgdn
"#define NEWT_KEY_PGDN NEWT_KEY_EXTRA_BASE + 12"
^self keyExtraBase + 12!
keyTab
^Char tab!
keyUntab
"#define NEWT_KEY_UNTAB NEWT_KEY_EXTRA_BASE + 10"
^self keyExtraBase + 10!
keyUp
"#define NEWT_KEY_UP NEWT_KEY_EXTRA_BASE + 1"
^self keyExtraBase + 1!
keySuspend
^Char asciiValue: 32!
listBoxReturnExit
"#define NEWT_LISTBOX_RETURNEXIT NEWT_FLAG_RETURNEXIT"
^self flagReturnExit!
newtArgAppend
"#define NEWT_ARG_APPEND -1"
^-1!
newtArgLast
"#define NEWT_ARG_LAST -100000"
^-100000!
textBoxScroll
"#define NEWT_TEXTBOX_SCROLL NEWT_FLAG_SCROLL"
^self flagScroll!
textBoxWrap
"#define NEWT_TEXTBOX_WRAP NEWT_FLAG_WRAP"
^self flagWrap!
!Newt class methodsFor: 'C call-outs'!
bell
"void newtBell(void);"
<cCall: 'newtBell' returning: #void
args: #( )>!
button: anInt1
top: anInt2
text: aString
"newtComponent newtButton(int left,
int top,
const char * text);"
<cCall: 'newtButton' returning: #cObject
args: #(#int #int #string )>!
buttonBar: aString
blcomp: anObject
"newtGrid newtButtonBar(char * button1,
newtComponent * b1comp,
...);"
<cCall: 'newtButtonBar' returning: #cObject
args: #(#string #cObject #variadic )>!
buttonBarV: aString
blcomp: anObject
args: variadic
"newtGrid newtButtonBarv(char * button1,
newtComponent * b1comp,
va_list args);"
<cCall:'newtButtonBarv' returning: #cObject
args: #(#string #cObject #variadic )>!
centeredWindow: aUnit1
height: aUint2
title: aString
"int newtCenteredWindow(unsigned int width,
unsigned int height,
const char * title);"
<cCall: 'newtCenteredWindow' returning: #int
args: #(#uInt #uInt #string )>!
checkBox: anInt1
top: anInt2
text: aString1
defValue: aChar
seq: aString2
result: aString3
"newtComponent newtCheckbox(int left,
int top,
const char * text,
char defValue,
const char * seq,
char * result);"
<cCall: 'newtCheckbox' returning: #cObject
args: #(#int #int #string #char #string #string )>!
checkBoxGetValue: anObject
"char newtCheckboxGetValue(newtComponent co);"
<cCall: 'newtCheckboxGetValue' returning: #char
args: #(#cObject )>!
checkBoxSetFlags: anObject
flags: anInt1
sense: anInt2
"void newtCheckboxSetFlags(newtComponent co,
int flags,
enum newtFlagsSense sense);"
<cCall: 'newtCheckboxSetFlags' returning: #void
args: #(#cObject #int #int )>!
checkBoxSetValue: anObject
value: aChar
"void newtCheckboxSetValue(newtComponent co,
char value);"
<cCall: 'newtCheckboxSetValue' returning: #void
args: #(#cObject #char )>!
checkBoxTree: anInt1
top: anInt2
height: anInt3
flags: anInt4
"newtComponent newtCheckboxTree(int left,
int top,
int height,
int flags);"
<cCall: 'newtCheckboxTree' returning: #cObject
args: #(#int #int #int #int )>!
checkBoxTreeAddArray: anObject1
text: aString
data: anObject2
flags: anInt1
indexes: anObject3
"int newtCheckboxTreeAddArray(newtComponent co,
const char * text,
const void * data,
int flags,
int * indexes);"
<cCall: 'newtCheckboxTreeAddArray' returning: #int
args: #(#cObject #string #cObject #int #cObject )>!
checkBoxTreeAddItem: anObject1
text: aString
data: anObject2
flags: anInt1
index: anInt2
"int newtCheckboxTreeAddItem(newtComponent co,
const char * text,
const void * data,
int flags,
int index, ...);"
<cCall: 'newtCheckboxTreeAddItem' returning: #int
args: #(#cObject #string #cObject #int #int)>!
checkBoxTreeAddItem: anObject1
text: aString
data: anObject2
flags: anInt1
index: anInt2
args: aVariadic
"int newtCheckboxTreeAddItem(newtComponent co,
const char * text,
const void * data,
int flags,
int index, ...);"
<cCall: 'newtCheckboxTreeAddItem' returning: #int
args: #(#cObject #string #cObject #int #int #variadic )>!
checkBoxTreeFindItem: anObject1
data: anObject2
"int * newtCheckboxTreeFindItem(newtComponent co,
void * data);"
<cCall: 'newtCheckboxTreeFindItem' returning: #cObject
args: #(#cObject #cObject )>!
checkBoxTreeGetCurrent: anObject
"const void * newtCheckboxTreeGetCurrent(newtComponent co);"
<cCall: 'newtCheckboxTreeGetCurrent' returning: #cObject
args: #(#cObject )>!
checkBoxTreeGetEntryValue: anObject1
data: anObject2
"char newtCheckboxTreeGetEntryValue(newtComponent co,
const void * data);"
<cCall: 'newtCheckboxTreeGetEntryValue' returning: #char
args: #(#cObject #cObject )>!
checkBoxTreeGetMultiSelection: anObject1
numItems: anObject2
seqNum: aChar
"const void ** newtCheckboxTreeGetMultiSelection(newtComponent co,
int *numitems,
char seqnum);"
<cCall: 'newtCheckboxTreeGetMultiSelection' returning: #cObjectPtr
args: #(#cObject #cObject #char )>!
checkBoxTreeGetSelection: anObject
numitems: anInt
"const void ** newtCheckboxTreeGetSelection(newtComponent co,
int *numitems);"
<cCall: 'newtCheckboxTreeGetSelection' returning: #cObjectPtr
args: #(#cObject #cObject )>!
checkBoxTreeMulti: anInt1
top: anInt2
height: anInt3
seq: aString
flags: anInt4
"newtComponent newtCheckboxTreeMulti(int left,
int top,
int height,
char *seq,
int flags);"
<cCall: 'newtCheckboxTreeMulti' returning: #cObject
args: #(#int #int #int #string #int )>!
checkBoxTreeSetCurrent: anObject1
item: anObject2
"void newtCheckboxTreeSetCurrent(newtComponent co,
void * item);"
<cCall: 'newtCheckboxTreeSetCurrent' returning: #void
args: #(#cObject #cObject )>!
checkBoxTreeSetEntry: anObject1
data: anObject2
text: anObject3
"void newtCheckboxTreeSetEntry(newtComponent co,
const void * data,
const char * text);"
<cCall: 'newtCheckboxTreeSetEntry' returning: #void
args: #(#cObject #cObject #cObject )>!
checkBoxTreeSetEntryValue: anObject1
data: anObject2
value: aChar
"void newtCheckboxTreeSetEntryValue(newtComponent co,
const void * data,
char value);"
<cCall: 'newtCheckboxTreeSetEntryValue' returning: #void
args: #(#cObject #cObject #char )>!
checkBoxTreeSetWidth: anObject
width: anInt
"void newtCheckboxTreeSetWidth(newtComponent co,
int width);"
<cCall: 'newtCheckboxTreeSetWidth' returning: #void
args: #(#cObject #int )>!
clearKeyBuffer
"void newtClearKeyBuffer(void);"
<cCall: 'newtClearKeyBuffer' returning: #void
args: #(#void )>!
cls
"void newtCls(void);"
<cCall: 'newtCls' returning: #void
args: #( )>!
componentAddCallback: anObject1
f: anObject2
data: anObject3
"void newtComponentAddCallback(newtComponent co,
newtCallback f,
void * data);"
<cCall: 'newtComponentAddCallback' returning: #void
args: #(#cObject #cObject #cObject )>!
compactButton: anInt1
top: anInt2
text: aString
"newtComponent newtCompactButton(int left,
int top,
const char * text);"
<cCall: 'newtCompactButton' returning: #cObject
args: #(#int #int #string )>!
componentTakesFocus: anObject
val: anInt
"void newtComponentTakesFocus(newtComponent co,
int val);"
<cCall: 'newtComponentTakesFocus' returning: #void
args: #(#cObject #int )>!
createGrid: anInt1
rows: anInt2
"newtGrid newtCreateGrid(int cols,
int rows);"
<cCall: 'newtCreateGrid' returning: #cObject
args: #(#int #int )>!
cursorOff
"void newtCursorOff(void);"
<cCall: 'newtCursorOff' returning: #void
args: #( )>!
cursorOn
"void newtCursorOn(void);"
<cCall: 'newtCursorOn' returning: #void
args: #( )>!
delay: anInt
"void newtDelay(unsigned int usecs);"
<cCall: 'newtDelay' returning: #void
args: #(#int )>!
drawForm: anObject
"void newtDrawForm(newtComponent form);"
<cCall: 'newtDrawForm' returning: #void
args: #(#cObject )>!
drawRootText: anInt1
row: anInt2
text: aString
"void newtDrawRootText(int col,
int row,
const char * text);"
<cCall: 'newtDrawRootText' returning: #void
args: #(#int #int #string )>!
entry: anInt1
top: anInt2
initialValue: aString
width: anInt3
resultPtr: anObject1
flags: anInt4
"newtComponent newtEntry(int left,
int top,
const char * initialValue,
int width,
const char ** resultPtr,
int flags);"
<cCall: 'newtEntry' returning: #cObject
args: #(#int #int #string #int #cObjectPtr #int )>!
entryGetValue: anObject
"char * newtEntryGetValue(newtComponent co);"
<cCall: 'newtEntryGetValue' returning: #string
args: #(#cObject )>!
entrySet: anObject
value: aString
cursorAtEnd: anInt
"void newtEntrySet(newtComponent co,
const char * value,
int cursorAtEnd);"
<cCall: 'newtEntrySet' returning: #void
args: #(#cObject #string #int )>!
entrySetFilter: anObject1
filter: anObject2
data: anObject3
"void newtEntrySetFilter(newtComponent co,
newtEntryFilter filter,
void * data);"
<cCall: 'newtEntrySetFilter' returning: #void
args: #(#cObject #cObject #cObject )>!
entrySetFlags: anObject
flags: anInt1
sense: anInt2
"void newtEntrySetFlags(newtComponent co,
int flags,
enum newtFlagsSense sense);"
<cCall: 'newtEntrySetFlags' returning: #void
args: #(#cObject #int #int )>!
finished
"int newtFinished(void);"
<cCall: 'newtFinished' returning: #int
args: #( )>!
form: anObject1
helpTag: anObject2
flags: anInt
"newtComponent newtForm(newtComponent vertBar,
void * helpTag,
int flags);"
<cCall: 'newtForm' returning: #cObject
args: #(#cObject #cObject #int )>!
formAddComponent: anObject1
co: anObject2
"void newtFormAddComponent(newtComponent form,
newtComponent co);"
<cCall: 'newtFormAddComponent' returning: #void
args: #(#cObject #cObject )>!
formAddComponents: anObject
"void newtFormAddComponents(newtComponent form, ...);"
<cCall: 'newtFormAddComponents' returning: #void
args: #(#cObject )>!
formAddComponents: anObject
args: aVariadic
"void newtFormAddComponents(newtComponent form, ...);"
<cCall: 'newtFormAddComponents' returning: #void
args: #(#cObject #variadic )>!
formAddHotKey: anObject
key: anInt
"void newtFormAddHotKey(newtComponent co,
int key);"
<cCall: 'newtFormAddHotKey' returning: #void
args: #(#cObject #int )>!
formDestroy: anObject
"void newtFormDestroy(newtComponent form);"
<cCall: 'newtFormDestroy' returning: #void
args: #(#cObject )>!
formGetCurrent: anObject
"newtComponent newtFormGetCurrent(newtComponent co);"
<cCall: 'newtFormGetCurrent' returning: #cObject
returning: #(#cObject )>!
formRun: anObject1
newtExitStructure: anObject2
"void newtFormRun(newtComponent co, struct newtExitStruct * es);"
<cCall: 'newtFormRun' returning: #void
args: #(#cObject #cObject )>!
formSetBackground: anObject
color: anInt
"void newtFormSetBackground(newtComponent co,
int color);"
<cCall: 'newtFormSetBackground' returning: #void
args: #(#cObject #int )>!
formSetCurrent: anObject1
subco: anObject2
"void newtFormSetCurrent(newtComponent co,
newtComponent subco);"
<cCall: 'newtFormSetCurrent' returning: #void
args: #(#cObject #cObject )>!
formSetHeight: anObject
height: anInt
"void newtFormSetHeight(newtComponent co,
int height);"
<cCall: 'newtFormSetHeight' returning: #void
args: #(#cObject #int )>!
formSetSize: anObject
"void newtFormSetSize(newtComponent co);"
<cCall: 'newtFormSetSize' returning: #void
args: #(#cObject )>!
formSetTimer: anObject
milliSecs: anInt
"void newtFormSetTimer(newtComponent form,
int millisecs);"
<cCall: 'newtFormSetTimer' returning: #void
args: #(#cObject #int )>!
formSetWidth: anObject
width: anInt
"void newtFormSetWidth(newtComponent co,
int width);"
<cCall: 'newtFormSetWidth' returning: #void
args: #(#cObject #int )>!
formWatchFd: anObject
fd: anInt1
fdFlags: anInt2
"void newtFormWatchFd(newtComponent form,
int fd,
int fdFlags);"
<cCall: 'newtFormWatchFd' returning: #void
args: #(#cObject #int #int )>!
gridAddComponentsToForm: anObject1
form: anObject2
recurse: anInt
"void newtGridAddComponentsToForm(newtGrid grid,
newtComponent form,
int recurse);"
<cCall: 'newtGridAddComponentsToForm' returning: #void
args: #(#cObject #cObject #int )>!
gridBasicWindow: anObject1
middle: anObject2
buttons: anObject3
"newtGrid newtGridBasicWindow(newtComponent text,
newtGrid middle,
newtGrid buttons);"
<cCall: 'newtGridBasicWindow' returning: #cObject
args: #(#cObject #cObject #cObject )>!
gridFree: anObject
recurse: anInt
"void newtGridFree(newtGrid grid,
int recurse);"
<cCall: 'newtGridFree' returning: #void
args: #(#cObject #int )>!
gridGetSize: anObject1
width: anObject2
height: anObject3
"void newtGridGetSize(newtGrid grid,
int * width,
int * height);"
<cCall: 'newtGridGetSize' returning: #void
args: #(#cObject #cObject #cObject )>!
gridHCloseStacked: anInt
what: anObject
"newtGrid newtGridHCloseStacked(enum newtGridElement type1,
void * what1,
...);"
<cCall: 'newtGridHCloseStacked' returning: #cObject
args: #(#int #cObject )>!
gridHCloseStacked: anInt
what: anObject
args: aVariadic
"newtGrid newtGridHCloseStacked(enum newtGridElement type1,
void * what1,
...);"
<cCall: 'newtGridHCloseStacked' returning: #cObject
args: #(#int #cObject #variadic)>!
gridHStacked: anInt
what: anObject
"newtGrid newtGridHStacked(enum newtGridElement type1,
void *
what1, ...);"
<cCall: 'newtGridHStacked' returning: #cObject
args: #(#int #cObject )>!
gridHStacked: anInt
what: anObject
args: aVariadic
"newtGrid newtGridHStacked(enum newtGridElement type1,
void *
what1, ...);"
<cCall: 'newtGridHStacked' returning: #cObject
args: #(#int #cObject #variadic)>!
gridSetField: anObject1
col: anInt1
row: anInt2
type: anInt3
val: anObject2
padLeft: anInt4
padTop: anInt5
padRight: anInt6
padBottom: anInt7
anchor: anInt8
flags: anInt9
"void newtGridSetField(newtGrid grid,
int col,
int row,
enum newtGridElement type,
void * val,
int padLeft,
int padTop,
int padRight,
int padBottom,
int anchor,
int flags);"
<cCall: 'newtGridSetField' returning: #void
args: #(#cObject #int #int #int #cObject #int #int #int #int #int #int
)>!
getScreenSize: anObject1
rows: anObject2
"void newtGetScreenSize(int * cols,
int * rows);"
<cCall: 'newtGetScreenSize' returning: #void
args: #(#cObject #cObject )>!
gridSimpleWindow: anObject1
middle: anObject2
buttons: amObject3
"newtGrid newtGridSimpleWindow(newtComponent text,
newtComponent middle,
newtGrid buttons);"
<cCall: 'newtGridSimpleWindow' returning: #cObject
args: #(#cObject #cObject #cObject )>!
gridPlace: anObject
left: anInt1
top: anInt2
"void newtGridPlace(newtGrid grid,
int left,
int top);"
<cCall: 'newtGridPlace' returning: #void
args: #(#cObject #int #int )>!
gridVCloseStacked: anInt
what: anObject
"newtGrid newtGridVCloseStacked(enum newtGridElement type,
void * what,
...);"
<cCall: 'newtGridVCloseStacked' returning: #cObject
args: #(#int #cObject )>!
gridVCloseStacked: anInt
what: anObject
args: aVariadic
"newtGrid newtGridVCloseStacked(enum newtGridElement type,
void * what,
...);"
<cCall: 'newtGridVCloseStacked' returning: #cObject
args: #(#int #cObject #variadic )>!
gridVStacked: anInt
what: anObject
"newtGrid newtGridVStacked(enum newtGridElement type,
void *
what,
...);"
<cCall: 'newtGridVStacked' returning: #cObject
args: #(#int #cObject )>!
gridVStacked: anInt
what: anObject
args: aVariadic
"newtGrid newtGridVStacked(enum newtGridElement type,
void *
what,
...);"
<cCall: 'newtGridVStacked' returning: #cObject
args: #(#int #cObject #variadic )>!
gridWrappedWindow: anObject
title: aString
"void newtGridWrappedWindow(newtGrid grid,
char * title);"
<cCall: 'newtGridWrappedWindow' returning: #void
args: #(#cObject #string )>!
gridWrappedWindowAt: anObject
title: aString
left: anInt1
top: anInt2
"void newtGridWrappedWindowAt(newtGrid grid,
char * title,
int left,
int top);"
<cCall: 'newtGridWrappedWindowAt' returning: #void
args: #(#cObject #string #int #int )>!
init
"int newtInit(void);"
<cCall: 'newtInit' returning: #int
args: #( )>!
"
listItem: anInt1 top: anInt2 text: aString isDefault: anInt3 prevItem: cObject1
data: cObject2 flags: anInt4
newtComponent newtListitem(int left, int top, const char * text, int
isDefault,
newtComponent prevItem, const void * data,
int flags);
<cCall: 'newtListitem' returning: #cObject args: #(#int #int #string #int
#cObject #cObject #int )>!
listItemSet: cObject text: aString
void newtListitemSet(newtComponent co, const char * text);
<cCall: 'newtListitemSet' returning: #void args: #(#cObject #string )>!
listItemGetData: cObject
void * newtListitemGetData(newtComponent co);
<cCall: 'newtListitemGetData' returning: #cObject args: #(#cObject )>!
"
label: anInt1
top: anInt2
text: aString
"newtComponent newtLabel(int left,
int top,
const char * text);"
<cCall: 'newtLabel' returning: #cObject
args: #(#int #int #string )>!
labelSetText: anObject
text: aString
"void newtLabelSetText(newtComponent co,
const char * text);"
<cCall: 'newtLabelSetText' returning: #void
args: #(#cObject #string )>!
listBox: anInt1
top: anInt2
height: anInt3
flags: anInt4
"newtComponent newtListbox(int left,
int top,
int height,
int flags);"
<cCall: 'newtListbox' returning: #cObject
args: #(#int #int #int #int )>!
listBoxAppendEntry: anObject1
text: aString
data: anObject2
"int newtListboxAppendEntry(newtComponent co,
const char * text,
const void * data);"
<cCall: 'newtListboxAppendEntry' returning: #int
args: #(#cObject #string #cObject )>!
listBoxClear: anObject
"void newtListboxClear(newtComponent co);"
<cCall: 'newtListboxClear' returning: #void
args: #(#cObject )>!
listBoxClearSelection: cObject
"void newtListboxClearSelection(newtComponent co);"
<cCall: 'newtListboxClearSelection' returning: #void
args: #(#cObject )>!
listBoxDeleteEntry: anObject1
data: anObject2
"int newtListboxDeleteEntry(newtComponent co,
void * data);"
<cCall: 'newtListboxDeleteEntry' returning: #int
args: #(#cObject #cObject )>!
listBoxGetCurrent: anObject
"void * newtListboxGetCurrent(newtComponent co);"
<cCall: 'newtListboxGetCurrent' returning: #cObject
args: #(#cObject )>!
listBoxGetEntry: anObject1
num: anInt
text: anObjectPtr1
data: anObjectPtr2
"void newtListboxGetEntry(newtComponent co,
int num,
char **text,
void **data);"
<cCall: 'newtListboxGetEntry' returning: #void
args: #(#cObject #int #cObjectPtr #cObjectPtr )>!
listBoxGetSelection: anObject1
numItems: anObject2
"void **newtListboxGetSelection(newtComponent co,
int *numitems);"
<cCall: 'newtListboxGetSelection' returning: #cObjectPtr
args: #(#cObject #cObject )>!
listBoxInsertEntry: anObject1
text: aString
data: anObject2
key: anObject3
"int newtListboxInsertEntry(newtComponent co,
const char * text,
const void * data,
void * key);"
<cCall: 'newtListboxInsertEntry' returning: #int
args: #(#cObject #string #cObject #cObject )>!
listBoxItemCount: anObject
"int newtListboxItemCount(newtComponent co);"
<cCall: 'newtListboxItemCount' returning: #int
args: #(#cObject )>!
listBoxSelectItem: anObject1
key: anObject2
newFlagSense: anInt
"void newtListboxSelectItem(newtComponent co,
const void * key,
enum newtFlagsSense sense);"
<cCall: 'newtListboxSelectItem' returning: #void
args: #(#cObject #cObject #int )>!
listBoxSetCurrent: anObject
num: anInt
"void newtListboxSetCurrent(newtComponent co,
int num);"
<cCall: 'newtListboxSetCurrent' returning: #void
args: #(#cObject #int )>!
listBoxSetCurrentByKey: anObject1
key: anObject2
"void newtListboxSetCurrentByKey(newtComponent co,
void * key);"
<cCall: 'newtListboxSetCurrentByKey' returning: #void
args: #(#cObject #cObject )>!
listBoxSetData: anObject1
num: anInt
data: anObject2
"void newtListboxSetData(newtComponent co,
int num,
void * data);"
<cCall: 'newtListboxSetData' returning: #void
args: #(#cObject #int #cObject )>!
listBoxSetEntry: anObject
num: anInt
text: aString
"void newtListboxSetEntry(newtComponent co,
int num,
const char * text);"
<cCall: 'newtListboxSetEntry' returning: #void
args: #(#cObject #int #string )>!
listBoxSetWidth: anObject
width: anInt
"void newtListboxSetWidth(newtComponent co,
int width);"
<cCall: 'newtListboxSetWidth' returning: #void
args: #(#cObject #int )>!
openWindow: aUint1
top: aUint2
width: aUint3
height: aUint4
title: aString
"int newtOpenWindow(unsigned int left,
unsigned int top,
unsigned int width,
unsigned int height,
const char * title);"
<cCall: 'newtOpenWindow' returning: #int
args: #(#uInt #uInt #uInt #uInt #string )>!
popHelpLine
"void newtPopHelpLine(void);"
<cCall: 'newtPopHelpLine' returning: #void
args: #( )>!
popWindow
"void newtPopWindow(void);"
<cCall: 'newtPopWindow' returning: #void
args: #( )>!
pushHelpLine: aString
"void newtPushHelpLine(const char * text);"
<cCall: 'newtPushHelpLine' returning: #void
args: #(#string )>!
radiobutton: anInt1
top: anInt2
text: aString
isDefault: anInt3
prevButton: anObject
"newtComponent newtRadiobutton(int left,
int top,
const char * text,
int isDefault,
newtComponent prevButton);"
<cCall: 'newtRadiobutton' returning: #cObject
args: #(#int #int #string #int #cObject )>!
radioGetCurrent: anObject
"newtComponent newtRadioGetCurrent(newtComponent setMember);"
<cCall: 'newtRadioGetCurrent' returning: #cObject
args: #(#cObject )>!
redrawHelpLine
"void newtRedrawHelpLine(void);"
<cCall: 'newtRedrawHelpLine' returning: #void
args: #( )>!
reFlowText: aString
width: anInt1
flexDown: anInt2
flexUp: anInt3
actualWidth: anInt4
actualHeight: anInt5
"char * newtReflowText(char * text,
int width,
int flexDown,
int flexUp,
int * actualWidth,
int * actualHeight);"
<cCall: 'newtReflowText' returning: #string
args: #(#string #int #int #int #int #int )>!
refresh
"void newtRefresh(void);"
<cCall: 'newtRefresh' returning: #void
args: #( )>!
resizeScreen: anInt
"void newtResizeScreen(int redraw);"
<cCall: 'newtResizeScreen' returning: #void
args: #(#int )>!
resume
"int newtResume(void);"
<cCall: 'newtResume' returning: #int
args: #( )>!
runForm: anObject
"newtComponent newtRunForm(newtComponent form);"
<cCall: 'newtRunForm' returning: #cObject
args: #(#cObject )>!
scale: anInt1
top: anInt2
width: anInt3
fullValue: aLong
"newtComponent newtScale(int left,
int top,
int width,
long long fullValue);"
<cCall: 'newtScale' returning: #cObject
args: #(#int #int #int #long )>!
scaleSet: anObject
amount: aLong
"void newtScaleSet(newtComponent co,
unsigned long long amount);"
<cCall: 'newtScaleSet' returning: #void
args: #(#cObject #long )>!
scrollbarSet: anObject
where: anInt1
total: anInt2
"void newtScrollbarSet(newtComponent co,
int where,
int total);"
<cCall: 'newtScrollbarSet' returning: #void
args: #(#cObject #int #int )>!
setColors: anObject
"void newtSetColors(struct newtColors colors);"
<cCall: 'newtSetColors' returning: #void
args: #(#cObject )>!
setHelpCallback: anObject
"void newtSetHelpCallback(newtCallback cb);"
<cCall: 'newtSetHelpCallback' returning: #void
args: #(#cObject )>!
setSuspendCallback: anObject1
data: anObject2
"void newtSetSuspendCallback(newtSuspendCallback cb,
void * data);"
<cCall: 'newtSetSuspendCallback' returning: #void
args: #(#cObject #cObject )>!
textBox: anInt1
top: anInt2
width: anInt3
height: anInt4
flags: anInt5
"newtComponent newtTextbox(int left,
int top,
int width,
int height,
int flags);"
<cCall: 'newtTextbox' returning: #cObject
args: #(#int #int #int #int #int )>!
textBoxGetNumLines: anObject
"int newtTextboxGetNumLines(newtComponent co);"
<cCall: 'newtTextboxGetNumLines' returning: #int
args: #(#cObject )>!
textBoxReflowed: anInt1
top: anInt2
text: aString
width: anInt3
flexDown: anInt4
flexUp: anInt5
flags: anInt6
"newtComponent newtTextboxReflowed(int left,
int top,
char * text,
int width,
int flexDown,
int flexUp,
int flags);"
<cCall: 'newtTextboxReflowed' returning: #cObject
args: #(#int #int #string #int #int #int #int )>!
textBoxSetHeight: anObject
height: anInt
"void newtTextboxSetHeight(newtComponent co,
int height);"
<cCall: 'newtTextboxSetHeight' returning: #void
args: #(#cObject #int )>!
textBoxSetText: anObject
text: aString
"void newtTextboxSetText(newtComponent co,
const char * text);"
<cCall: 'newtTextboxSetText' returning: #void
args: #(#cObject #string )>!
verticalScrollbar: anInt1
top: anInt2
height: anInt3
normalColorset: anInt4
thumbColorset: anInt5
"newtComponent newtVerticalScrollbar(int left,
int top,
int height,
int normalColorset,
int thumbColorset);"
<cCall: 'newtVerticalScrollbar' returning: #cObject
args: #(#int #int #int #int #int )>!
waitForKey
"void newtWaitForKey(void);"
<cCall: 'newtWaitForKey' returning: #void
args: #(#void )>!
winChoice: aString1
button1: aString2
button2: aString3
text: aString4
"int newtWinChoice(char * title,
char * button1,
char * button2,
char * text,
...);"
<cCall: 'newtWinChoice' returning: #int
args: #(#string #string #string #string )>!
winChoice: aString1
button1: aString2
button2: aString3
text: aString4
args: aVariadic
"int newtWinChoice(char * title,
char * button1,
char * button2,
char * text,
...);"
<cCall: 'newtWinChoice' returning: #int
args: #(#string #string #string #string #variadic )>!
winEntries: aString1
text: aString2
suggestedWidth: anInt1
flexDown: anInt2
flexUp: anInt3
dataWidth: anInt4
items: anObject
button1: aString3
"int newtWinEntries(char * title,
char * text,
int suggestedWidth,
int flexDown,
int flexUp,
int dataWidth,
struct newtWinEntry * items,
char * button1,
...);"
<cCall: 'newtWinEntries' returning: #int
args: #(#string #string #int #int #int #int #cObject #string )>!
winEntries: aString1
text: aString2
suggestedWidth: anInt1
flexDown: anInt2
flexUp: anInt3
dataWidth: anInt4
items: anObject
button1: aString3
args: aVariadic
"int newtWinEntries(char * title,
char * text,
int suggestedWidth,
int flexDown,
int flexUp,
int dataWidth,
struct newtWinEntry * items,
char * button1,
...);"
<cCall: 'newtWinEntries' returning: #int
args: #(#string #string #int #int #int #int #cObject #string #variadic
)>!
winMenu: aString1
text: aString2
suggestedWidth: anInt1
flexDown: anInt2
flexUp: anInt3
maxListHeight: anInt4
items: anObjectPtr
listItem: anObect
button1: aString3
"int newtWinMenu(char * title,
char * text,
int suggestedWidth,
int flexDown,
int flexUp,
int maxListHeight,
char ** items,
int * listItem,
char * button1,
...);"
<cCall: 'newtWinMenu' returning: #int
args: #(#string #string #int #int #int #int #cObjectPtr #cObject
#string )>!
winMenu: aString1
text: aString2
suggestedWidth: anInt1
flexDown: anInt2
flexUp: anInt3
maxListHeight: anInt4
items: anObjectPtr
listItem: anObect
button1: aString3
args: aVariadic
"int newtWinMenu(char * title,
char * text,
int suggestedWidth,
int flexDown,
int flexUp,
int maxListHeight,
char ** items,
int * listItem,
char * button1,
...);"
<cCall: 'newtWinMenu' returning: #int
args: #(#string #string #int #int #int #int #cObjectPtr #cObject
#string #variadic )>!
winMessage: aString1
buttonText: aString2
text: aString3
"void newtWinMessage(char * title,
char * buttonText,
char * text,
...);"
<cCall: 'newtWinMessage' returning: #void
args: #(#string #string #string )>!
winMessage: aString1
buttonText: aString2
text: aString3
args: aVariadic
"void newtWinMessage(char * title,
char * buttonText,
char * text,
...);"
<cCall: 'newtWinMessage' returning: #void
args: #(#string #string #string #variadic )>!
winMessageEv: aString1
buttonText: aString2
text: aString3
args: aVariadic
"void newtWinMessagev(char * title,
char * buttonText,
char * text,
va_list argv);"
<cCall: 'newtWinMessagev' returning: #void
args: #(#string #string #string #variadic )>!
winTernary: aString1
button1: aString2
button2: aString3
button3: aString4
message: aString5
"int newtWinTernary(char * title,
char * button1,
char * button2,
char * button3,
char * message,
...);"
<cCall: 'newtWinTernary' returning: #int
args: #(#string #string #string #string #string )>!
winTernary: aString1
button1: aString2
button2: aString3
button3: aString4
message: aString5
args: aVariadic
"int newtWinTernary(char * title,
char * button1,
char * button2,
char * button3,
char * message,
...);"
<cCall: 'newtWinTernary' returning: #int
args: #(#string #string #string #string #string #variadic )>!!
!Newt class methodsFor: 'examples'!
demo
self
init;
cls;
drawRootText: 0 row: 0 text: 'Newt test program';
pushHelpLine: '';
drawRootText: -50 row: 0 text: 'More root text';
openWindow: 2 top: 2 width: 30 height: 10 title: 'first window';
openWindow: 10 top: 5 width: 65 height: 16 title: 'window 2';
bell;
waitForKey;
finished!!
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