I would also be interested in how this is supposed to work. I don't
know where to enter the destroy command. There's only the generate/
rake/console part, but it doesn't work in the console (because it's a
ruby shell and not a usual shell).

Any ideas how this should work? I don't want to start from scratch and
it wouldn't fit to a real workflow anyway :-)

On 10 Apr., 23:58, Clive <[email protected]> wrote:
> Well, for example, I generated a Productscaffoldin Heroku Garden.
> When I try todestroyit using the console, I get the following error:
>
> script/destroyscaffoldProduct
> SyntaxError: compile error
> /home/heroku_rack/lib/init.rb:1: syntax error, unexpected tIDENTIFIER,
> expecting kDO or '{' or '('
> script/destroyscaffoldProduct
> ^
>
> Do you have any idea what this means (I'm a Rails/OO newbie)?
> Many thanks
>
> On Apr 10, 2:45 pm, Yuri Niyazov <[email protected]> wrote:
>
> > script/destroyseems to have worked for me in the past; what do you  
> > mean by "doesn't seem to work?"
>
> > On Apr 10, 2009, at 3:36 AM, Clive wrote:
>
> > > In Heroku Garden, is there a way of reversing or changing a 'generate
> > >scaffold' command?
> > > I often find I need to make changes to the scaffolded application but
> > > I do not know how to.
> > > 'script/destroyscaffoldModelname' from the console doesn't seem to
> > > work.
> > > Does anyone have any ideas on this?
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