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Hey, im following a tutorial
and iv checked the code more than once.. and iv got
everything
like its post to be from the
tutorial ..
can someone tell me a better way to make a hook or
how to
fix these errors?
--------------------Configuration: mp - Win32
Profile--------------------
Compiling... airtank.cpp beamcylindergrenade.cpp blaster.cpp client.cpp C:\My Documents\MyDLL\SourceCode\dlls\client.cpp(385) : error C2039: 'FireHook' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\client.cpp(387) : error C2039: 'm_fHookButton' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\client.cpp(392) : error C2039: 'm_fHookButton' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' crossbow.cpp crowbar.cpp egon.cpp Energy.cpp froggun.cpp func_tank.cpp gamerules.cpp gauss.cpp h_cycler.cpp handgrenade.cpp healthkit.cpp hl_wpn_glock.cpp hornetgun.cpp items.cpp maprules.cpp mp5.cpp multiplay_gamerules.cpp NightVision.cpp Nuke.cpp player.cpp C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(4948) : error C2039: 'm_fHookInWall' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(4949) : error C2039: 'm_fActiveHook' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(4963) : error C2039: 'm_fHookButton' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(4965) : error C2039: 'm_fActiveHook' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(4966) : error C2039: 'm_fHookInWall' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(4982) : error C2039: 'm_fHookButton' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5008) : error C2039: 'm_fHookInWall' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5014) : error C2039: 'm_vVecDirHookMove' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5037) : error C2039: 'FireHook' : is not a member of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.h(71) : see declaration of 'CBasePlayer' C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5043) : error C2065: 'm_iWeaponVolume' : undeclared identifier C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5049) : error C2227: left of '->v_angle' must point to class/struct/union C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5049) : error C2227: left of '->punchangle' must point to class/struct/union C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5053) : error C2065: 'GetGunPosition' : undeclared identifier C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5053) : error C2677: binary '-' : no global operator defined which takes type 'class Vector' (or there is no acceptable conversion) C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5061) : error C2065: 'edict' : undeclared identifier C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5061) : error C2440: '=' : cannot convert from 'int' to 'struct edict_s *' Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5062) : error C2673: 'FireHook' : global functions do not have 'this' pointers C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5067) : error C2679: binary '=' : no operator defined which takes a right-hand operand of type 'class Vector' (or there is no acceptable conversion) C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5069) : error C2227: left of '->punchangle' must point to class/struct/union C:\My Documents\MyDLL\SourceCode\dlls\player.cpp(5069) : error C2228: left of '.x' must have class/struct/union type python.cpp rpg.cpp satchel.cpp shotgun.cpp singleplay_gamerules.cpp SmokeGrenade.cpp sound.cpp squeakgrenade.cpp stealthsuit.cpp teamplay_gamerules.cpp triggers.cpp tripmine.cpp util.cpp weapons.cpp world.cpp Error executing cl.exe. mp.dll - 23 error(s), 0 warning(s)
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