> I see that you are exporting the Initialize() function (that's a good
> thing!).  Did you maybe change anything in Initialize() so that it doesn't
> return 1?
>
> Try commenting out the "if (iVersion != " stuff in the
> Initialize() function
> to see if version comparison is causing it to fail.
>
> Also make sure all the HUD_Init() and HUD_VideoInit() functions
> return 1 (in
> fact, you might want to replace the cdll_int.cpp file with the original if
> you have modified anything in there).

The thing is, I've only changed one line in the file (to initialize the
system I was working on in HUD_Init), and that change was over a month ago.
All I was doing when the error started occurring was playing with some
timings in some custom effects I was working on, called from the TriAPI.
Nothing that would even come close to messing with the DLL loading
functions. =/

-James "Corvidae" Williams ([EMAIL PROTECTED])
Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength)
Co-Leader / Coder, Underhive (http://www.underhive.com)

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