The server-side cvar "sv_clienttrace" inflates the players' hitboxes inside their hulls, making them easier to hit. With the improved netcode and client prediction, etc., you don't need to have sv_clienttrace set to anything but 1.
-Eric -----Original Message----- From: Mark Gornall [mailto:[EMAIL PROTECTED]] Sent: Friday, December 21, 2001 3:14 AM To: '[EMAIL PROTECTED] ' Subject: [hlcoders] sv_clienttrace Hi, What is it? And what should it be set to? (this may not be the place to ask, but I searched the net and just get thousands of "CS cheats/tips" pages. Anyway, I just put the latest version of my mod out with it set to 1.0, where as previously it was set to 3.5 (I must have copied it from the TFC cfg). Would the players notice the difference. Thanks, Mark. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

