Looks like you are using the ios c++ classes, but the linux .so (dll) 
can't find that object within its libraries. Perhaps you need to include 
another header file?



Dave R. Meyers wrote:

> Ok, here is a copy of a log I received from Sparken how is helping me get
> the rho-bot code back into OZ under Linux.  He is using the egcs version
> recommended by valve (egcs 1.1.2?).  Now the code compiles and runs just
> fine without the bot code, but once the bot code is added, then run this
> happens.  Now from my understanding, it compiles just fine, with no big
> problems.  But as I was not even able to get it this far by myself, I am not
> even sure where to start offering help.  Anyone seen this before, and we
> searched through all the code, and there is no reference to __vt_3ios that
> we can find???
> 
> Dave
> 
> 
> Here is a copy of the entire log file:
> --------------------------------------
> Host_Init
> Added packfile /beta/hl_2/valve/pak0.pak (985 files)
> Added packfile /beta/hl_2/oz/pak0.pak (73 files)
> Protocol version 45
> Exe version 4.1.0.8
> Exe build: 15:09:28 Sep 17 2001 (1789)
> WON Auth Server
> couldn't exec language.cfg
> Server logging data to file /beta/hl_2/oz/logs/L1224133.log
> L 12/24/2001 - 14:57:52: Log file started (file
> "/beta/hl_2/oz/logs/L1224133.log") (game "oz") (version "45/4.1.0.8/1789")
> L 12/24/2001 - 14:57:52: Log file closed
> Server logging data to file /beta/hl_2/oz/logs/L1224134.log
> L 12/24/2001 - 14:57:52: Log file started (file
> "/beta/hl_2/oz/logs/L1224134.log") (game "oz") (version "45/4.1.0.8/1789")
> LoadLibrary failed on /beta/hl_2/oz/dlls/mp_i386.so:
> /beta/hl_2/oz/dlls/mp_i386.so: undefined symbol: __vt_3ios
> Host_Error: Couldn't get DLL API from /beta/hl_2/oz/dlls/mp_i386.so!
> Error Host_Error: Couldn't get DLL API from /beta/hl_2/oz/dlls/mp_i386.so!
> 
> 
> 
> 
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> 


-- 
Alfred Reynolds
[EMAIL PROTECTED]

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