It sounds cool.  I'd suggest you look up some basic coding tuts on these
subjects.  Here are some links that you may find useful:

http://www.planethalflife.com/fixxxer/
http://hlci.valveworld.com/
http://www.planethalflife.com/hlprogramming/
http://hlpp.valveworld.com/
http://www.planethalflife.com/hlsdk2/

I know for a fact that the last one in that list has some articles covering the
Monster AI system.  I'm not sure if any of the others do, it's been a long time
since I visisted any of these sites :-D

--- Nathan Taylor <[EMAIL PROTECTED]> wrote:
> Sorry, to say that I can't help, but that sounds kinda funny :-D
> ----- Original Message -----
> From: Andrew Foss
> Sent: Sunday, December 30, 2001 12:20 AM
> To: [EMAIL PROTECTED]
> Subject: [hlcoders] Sci's with needles
> 
> I'm a fairly green n00b, when it comes to coding, so, I'll be brief:
> 
> I'd like to make a scientist that, on being attacked, has a 50/50 chance
> that he will interrupt the cower/run AI schedule, and charge you, with his
> needle out, stabbing you, and killing you, kinda like the GiveHealth anim,
> but only, taking it away, instead. I need two explanations:
> 
> Adding an AI schedule
> hurting the player with a melee attack.
> 
> TIA
> 
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