oh! LOL never looked at the size diff =) I feel dumber now. . =) ----- Original Message ----- From: "Tom" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, December 31, 2001 5:16 PM Subject: Re: [hlcoders] Compile Zipping
> they arnt zipped, they are simply compiled not as debug. Make sure u compile > using release and not debug mode (project->options and select release I > think). The debug code adds the extra 1-2 megs into the dll > > > ----- Original Message ----- > From: "Kevin Whittaker" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, January 01, 2002 1:11 AM > Subject: [hlcoders] Compile Zipping > > > > I was wondering if anybody here knew how to compile my mods .dlls like > > valves .dlls are compressed? AKA instead of 2-3MB strait out of the SDK > > compiles I'd have the valve 500-950KB files? > > > > Thanks +) > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders