Why has the list died down in the last few days?  Or is it that for some reason hotmail isnt letting me get the emails?
----- Original Message -----
Sent: Friday, January 11, 2002 12:56 AM
Subject: [hlcoders] sub models related question...

I am currently adding support for player character submodels and have come to a little question that i can't figure the answer out to and no its not coding related just more of a what would happen if this was done.
 
Ok question time.
Say i have created a model for a certain class and it has 2 subgroups
- body
- head
and each of this models subgroups has 3 different values
Now i also have another model that can replace this model(call it a downloaded model) and it has the same sub groups but 4 different values for each.
 
Now in game if i use a vgui menu to allow manipulation of the model piece what happens if there is a 2 player game and 1 person has the first model and the other person has the second model i stated.
 
Lets say that the player then changes his model to parts
body - 4
head - 4
how does the first player view the model? Will it be acceptable for the player with the more sub group model to see it while the first player won't???? or will this cause some kind of confussion with what the server has and what the players don't have???
 
Cause what i am trying to think if i can do and i can do it if it will work is have it so say you download different models for the mod and models you download may have different amounts of subgroups and differing amounts of values for each of these sub groups. Now if it will work but say if another player in the server doesn't have these extended models will the model they see be just the model with the first value of each sub group in the list??????
 
This might be a question for valve if any watch over us here unless others have thought the same and KNOW the answer.
 
Also other questions i had in mind. I haven't looked at this yet but in model viewer each group and is named and each value for that group is numbered. Is there someway via coding that i can extract the name from the model ie extract its sub group name so i can list it under the vgui menu????
 
Soz for the bloody long post but at least i got it all out.
If there is confussion i will try to clarify with a better example
 
NOTE - i am not after code as i have that part sorted out i know how to approach and do it. I am just asking if it will work else there is no point adding the code now is there :).
 
Cheers all and thanks to whoever responds.

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