looks like you are going to have to play with the origin of the model. This
link should help out.

http://www.planetquake.com/polycount/resources/halflife/tutorials/scarecrows
_tutorials/weapons/compiling.shtml



> -----Original Message-----
> From: Dave R. Meyers [SMTP:[EMAIL PROTECTED]]
> Sent: Saturday, January 19, 2002 2:32 AM
> To:   [EMAIL PROTECTED]
> Subject:      [hlcoders] view models
> 
> Ok, I can decompile teh models, and recompile them fine, but when I use
> them, it is like they stick out somewhat.
> 
> I have included a picture for you all to look at to see the problem.
> 
> Now just to test this, I decompiled a viewmodel, recompiled it, then
> started
> the game, and it was messed up.
> 
> I did no editing of anysort to it.  Anyone have this problem before, and
> know a work around?
> 
> Dave
>  << File: HalfL00e.JPG >> 
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