I know HLCoders is not the place to ask but thus has been bothering me for months. 
 
I made a model (player) and exported and all that using the valve skeleton of Gordon deathmatch.  After exporting I edited the .qc file and added animations as needed.  However, whenever I try to run the .qc through studiomdl it goes fine until it gets to the bone: Bip01 L Leg.  I have not edited the skeleton, at all, all I have done is apply the vertices as needed.
 
Can somebody help me please (externally of HLCoders if need be)?
 
-Thanks

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Lakario
ModDev.net
ICQ: Status


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