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Ok here is what I am trying to do. I am
trying to make a new VGUI hud, I have done many before. But this ones
seeming to have a problem. When I make the ammo panel and try to set the
text to the current ammo count the game will crash. I have declared a new
varible in CHudAmmo called m_iAmmo1 for the primary ammo. But when I do
the following code in my update function the game crashes.
Code I am using:
IN HUD:
sprintf(PlayerAmmo,
"%d",gHUD.m_Ammo.m_iAmmo1);
m_pAmmo->setText(PlayerAmmo); IN CHUDAMMO:
at the bottom of the draw function i
have:
// Ammo
m_iClip = pw->iClip;
m_iAmmo1 =
gWR.CountAmmo(pw->iAmmoType);
// Ammo
Has anyone ever seen this or know whats
wrong? Maybe another way to do it posibly?
Thanks,
Sarge_Spank
www.illicitstudios.com |
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